#define BOOST_TEST_MODULE test_standard_license
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#include <boost/test/unit_test.hpp>
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#include <boost/filesystem.hpp>
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#include <licensecc/licensecc.h>
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#include <licensecc_properties_test.h>
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#include <licensecc_properties.h>
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#include "../../src/library/ini/SimpleIni.h"
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#include "generate-license.h"
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#include "../../src/library/base/FileUtils.hpp"
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namespace license {
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namespace test {
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namespace fs = boost::filesystem;
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using namespace license;
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using namespace std;
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/**
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* Test a generic license with no expiry neither client id.
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*/
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BOOST_AUTO_TEST_CASE(test_generic_license) {
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const vector<string> extraArgs;
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const string licLocation = generate_license("standard_license", extraArgs);
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/* */
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LicenseInfo license;
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LicenseLocation licenseLocation;
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licenseLocation.licenseFileLocation = licLocation.c_str();
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licenseLocation.licenseData = nullptr;
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const EVENT_TYPE result = acquire_license(nullptr, &licenseLocation, &license);
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BOOST_CHECK_EQUAL(result, LICENSE_OK);
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BOOST_CHECK_EQUAL(license.has_expiry, false);
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BOOST_CHECK_EQUAL(license.linked_to_pc, false);
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}
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/**
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* Pass the license data to the application.
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*/
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// BOOST_AUTO_TEST_CASE( b64_environment_variable ) {
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// const string licLocation(PROJECT_TEST_TEMP_DIR "/standard_env_license.lic");
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// const vector<string> extraArgs;
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// generate_license(licLocation, extraArgs);
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// const string licensestr(license::get_file_contents(licLocation.c_str(), MAX_LICENSE_LENGTH));
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// /* */
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// LicenseInfo license;
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// LicenseLocation licenseLocation;
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// licenseLocation.licenseFileLocation = nullptr;
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// licenseLocation.licenseData = licensestr.c_str();
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// const EVENT_TYPE result = acquire_license("TEST", &licenseLocation,
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// &license);
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// BOOST_CHECK_EQUAL(result, LICENSE_OK);
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// BOOST_CHECK_EQUAL(license.has_expiry, false);
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// BOOST_CHECK_EQUAL(license.linked_to_pc, false);
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//}
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//
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// BOOST_AUTO_TEST_CASE( pc_identifier ) {
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// const string licLocation(PROJECT_TEST_TEMP_DIR "/pc_identifier.lic");
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// const vector<string> extraArgs = { "-s", "Jaaa-aaaa-MG9F-ZhB1" };
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// generate_license(licLocation, extraArgs);
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//
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// LicenseInfo license;
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// LicenseLocation licenseLocation;
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// licenseLocation.licenseFileLocation = licLocation.c_str();
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// licenseLocation.licenseData = "";
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// const EVENT_TYPE result = acquire_license("TEST", &licenseLocation,
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// &license);
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// BOOST_CHECK_EQUAL(result, IDENTIFIERS_MISMATCH);
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// BOOST_CHECK_EQUAL(license.has_expiry, false);
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// BOOST_CHECK_EQUAL(license.linked_to_pc, true);
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//}
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}
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} // namespace license
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