Gabriele Contini
2019-10-19 1555e5475cf1083249f4218dd3da2b9542aaba26
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/*
 * EnvironmentVarLocation.cpp
 *
 *  Created on: Oct 12, 2019
 *      Author: Gabriele Contini
 */
 
#include <build_properties.h>
 
#include "../base/FileUtils.hpp"
#include "../base/StringUtils.h"
#include "EnvironmentVarLocation.hpp"
 
namespace license {
namespace locate {
using namespace std;
 
EnvironmentVarLocation::EnvironmentVarLocation() :
        LocatorStrategy("EnvironmentVarLocation") {
}
 
EnvironmentVarLocation::~EnvironmentVarLocation() {
}
 
const vector<string> EnvironmentVarLocation::license_locations(
        EventRegistry &eventRegistry) {
    vector<string> licenseFileFoundWithEnvVariable;
 
    const string varName(LICENSE_LOCATION_ENV_VAR);
    if (varName.length() > 0) {
        //var name is defined in header files.
        char *env_var_value = getenv(LICENSE_LOCATION_ENV_VAR);
        if (env_var_value != nullptr && env_var_value[0] != '\0') {
            const vector<string> declared_positions = license::split_string(
                    string(env_var_value), ';');
            licenseFileFoundWithEnvVariable = license::filter_existing_files(
                    declared_positions, eventRegistry, LICENSE_LOCATION_ENV_VAR);
        } else {
            eventRegistry.addEvent(ENVIRONMENT_VARIABLE_NOT_DEFINED);
        }
    }
    return licenseFileFoundWithEnvVariable;
}
 
}
}