#ifndef LICENSEPP_H_
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#define LICENSEPP_H_
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/*
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* This include file is the public api di Licensecc
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include "datatypes.h"
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/*
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* Method used to convert the LicenseInfo into a human readable
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* representation. //not yet implemented
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*/
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void print_error(char out_buffer[ERROR_BUFFER_SIZE], LicenseInfo* licenseInfo);
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/**
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* This method calculates the pc identifier. The string need to be shown to the user and given back to the software
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* editor when issuing a license.
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* pc_id_method = STRATEGY_DEFAULT usually works.
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*/
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bool identify_pc(IDENTIFICATION_STRATEGY pc_id_method, char* identifier_out, size_t* bufSize);
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/**
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* This method is used to request the use of one license for a product.
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* In case of local license it's used to check if the product is licensed.
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*
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* @return LICENSE_OK(0) if successful. Other values if there are errors.
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* @param productName[in]
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* a vendor defined string containing the name of the product we want to request.
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* @param licenseLocation[in] otpional, can be NULL.
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* licenseLocation, either the name of the file
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* or the name of the environment variable should be !='\0'
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* @param license[out] optional, can be NULL, if set it will return extra informations about the license.
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*/
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EVENT_TYPE acquire_license(const CallerInformations* callerInformation, const LicenseLocation* licenseLocation,
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LicenseInfo* license_out);
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/**
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* Do nothing for now, useful for network licenses.
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* Should be called from time to time to confirm we're still using the
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* license.
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*/
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EVENT_TYPE confirm_license(char* featureName, LicenseLocation* licenseLocation);
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/**
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* Do nothing for now, useful for network licenses.
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*/
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EVENT_TYPE release_license(char* featureName, LicenseLocation licenseLocation);
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#ifdef __cplusplus
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}
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#endif
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#endif
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