#include <iostream>
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#include <map>
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#include "api/license++.h"
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#include "pc-identifiers.h"
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using namespace std;
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int main(int argc, char *argv[]) {
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map<EVENT_TYPE, string> stringByEventType;
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stringByEventType[LICENSE_OK] = "OK ";
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stringByEventType[LICENSE_FILE_NOT_FOUND] = "license file not found ";
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stringByEventType[LICENSE_SERVER_NOT_FOUND] = "license server can't be contacted ";
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stringByEventType[ENVIRONMENT_VARIABLE_NOT_DEFINED] = "environment variable not defined ";
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stringByEventType[FILE_FORMAT_NOT_RECOGNIZED] = "license file has invalid format (not .ini file) ";
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stringByEventType[LICENSE_MALFORMED] = "some mandatory field are missing, or data can't be fully read. ";
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stringByEventType[PRODUCT_NOT_LICENSED] = "this product was not licensed ";
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stringByEventType[PRODUCT_EXPIRED] = "license expired ";
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stringByEventType[LICENSE_CORRUPTED] = "license signature didn't match with current license ";
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stringByEventType[IDENTIFIERS_MISMATCH] = "Calculated identifier and the one provided in license didn't match";
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LicenseInfo licenseInfo;
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EVENT_TYPE result = acquire_license("example", nullptr, &licenseInfo);
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if (result == LICENSE_OK) {
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//for this example we want to link the license to the execution hardware.
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if (licenseInfo.linked_to_pc) {
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cout
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<< "No client signature in license file, generate license with -s <id>";
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result = IDENTIFIERS_MISMATCH;
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} else {
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cout << "license OK" << endl;
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}
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}
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if (result != LICENSE_OK) {
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cout << "license ERROR :" << endl;
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cout << " " << stringByEventType[result].c_str() << endl;
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if (result == IDENTIFIERS_MISMATCH) {
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PcSignature signature;
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FUNCTION_RETURN generate_ok = generate_user_pc_signature(signature,
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DEFAULT);
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cout << "the pc signature is :" << endl;
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cout << " " << signature << endl;
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}
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}
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return result;
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}
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