/*
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* default_strategy.cpp
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*
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* Created on: Jan 2, 2020
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* Author: devel
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*/
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#include "default_strategy.hpp"
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namespace license {
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DefaultStrategy::DefaultStrategy() {
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// TODO Auto-generated constructor stub
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}
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DefaultStrategy::~DefaultStrategy() {
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// TODO Auto-generated destructor stub
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}
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DefaultStrategy::DefaultStrategy(const DefaultStrategy& other) {
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// TODO Auto-generated constructor stub
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}
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IDENTIFICATION_STRATEGY DefaultStrategy::identification_strategy() const { return STRATEGY_DEFAULT; }
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void DefaultStrategy::identify_pc(PcIdentifier& identifier) const {}
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std::vector<PcIdentifier> DefaultStrategy::alternative_ids() const {}
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EVENT_TYPE DefaultStrategy::validate_identifier(const PcIdentifier& identifier) const {
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// default strategy should always realize itself as a concrete strategy
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return IDENTIFIERS_MISMATCH;
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}
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} /* namespace license */
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