#ifndef RETRIEVER_H_
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#define RETRIEVER_H_
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#include <memory>
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#include <cstddef>
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#include <string>
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#include <vector>
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#include "../base/EventRegistry.h"
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namespace license {
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namespace locate {
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/**
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* This class provides a common interface to find and retrieve
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* licenses from different sources and positions.
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*
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* Usage:
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* <ol>
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* <li> call licenseLocations to get a list of available locations (the returned format is defined by the class, it's
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* usually the file name)</li> <li> iterate over the returned vector and call retrieveLicense to get the content of the
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* license</li>
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* </ol>
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*/
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class LocatorStrategy {
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protected:
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const std::string m_strategy_name;
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inline LocatorStrategy(const std::string &strategyName) : m_strategy_name(strategyName) {}
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public:
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const virtual std::string get_strategy_name() const { return m_strategy_name; }
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/**
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* Try to find licenses
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* @param eventRegistry
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* @return
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* A list of identifiers for call retrieve_license_content.
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*/
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const virtual std::vector<std::string> license_locations(EventRegistry &eventRegistry) = 0;
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/**
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* Default implementation is to retrieve the license from file.
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* Subclasses may override it.
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* @param licenseLocationId
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* String that identifies the license. It is usually the file name
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* but can be whatever is understood by the class
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* @return
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* a string containing the license data in INI format.
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*/
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const virtual std::string retrieve_license_content(const std::string &licenseLocationId) const;
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inline virtual ~LocatorStrategy() {}
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};
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} // namespace locate
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} // namespace license
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#endif
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