A license manager written in C/C++ for Windows and Linux environments.
It allows to protect the software you develop from unauthorized copies,
limit the usage in time, to a specific set of machines, or prevent the usage in
virtualized environments. It is an Open License Manager that helps to keep your
software closed ;-)
The software is made by 2 main sub-components:
* a C library with no (or minimal) external dependencies (the part you have to integrate in your software).
* a license generator written in C++ (allows you to generate a license).
these modules are planned....
* a license backoffice in php (in order to handle multiple licenses).
* a license debugger to be sent to the final customer when there are licensing problems.
* a log descriptor in order to decrypt logs generated by the license system.
You can notice 2 more sub-projects:
* bootstrap: allows to generate private keys and modify the library on the fly after the downloading.
* testing : runs the tests (and publish the results on cdash)
The project comes out with a very large freedom of use for everyone (and it will always be).
It uses a BSD 3 clauses licensing schema.
GCC (Linux), MINGW or MSVC (Windows)
cmake, boost, openssl (Linux/MINGW)
git clone https://github.com/open-license-manager/open-license-manager.git
cd open-license-manager/
mkdir build
cd build
cmake .. -DCMAKE_INSTALL_PREFIX=../install
make
make install
cmake .. -G "Visual Studio 10 2010 Win64" -DCMAKE_INSTALL_PREFIX=../install
cmake --build . --target install --config Release
x86_64-w64-mingw32.static-cmake .. -DCMAKE_INSTALL_PREFIX=../install
make
make install
make test
ctest -C Release
This simple example shows how to integrate open-licence-manager into your project
$ cd example
$ cmake .
$ make
$ ./example
license ERROR :
license file not found
the pc signature is :
Jaaa-aaaa-MG9F-ZhBB
$ ../install/bin/license_generator example -s Jaaa-aaaa-MG9F-ZhBB -o example.lic
$ ./example
licence OK