编辑 | blame | 历史 | 原始文档

Open License Manager

Build Status

A lincense manager written in C/C++ for Windows and Linux environments.

It allows to protect the software you develop from unauthorized copies,
limit the usage in time, to a specific set of machines, or prevent the usage in
virtualized environments. It is an Open License Manager that helps to keep your
software closed ;-)

The software is made by 2 main sub-components:
* a C library with no (or minimal) external dependencies (the part you have to integrate in your software).
* a license generator written in C++ (allows you to generate a license).

these modules are planned....
* a license backoffice in php (in order to handle multiple licenses).
* a license debugger to be sent to the final customer when there are licensing problems.
* a log decriptor in order to decrypt logs generated by the license system.

You can notice 2 more sub-projects:
* bootstrap: allows to generate private keys and modify the library on the fly after the downloading.
* testing : runs the tests (and publish the results on cdash)

Licensing

The project comes out with a very large freedom of use for everyone (and it will always be).
It uses a BSD 3 clauses licensing schema.

Elsewhere on Internet

  • Wiki main page:
  • Install and build :
  • Project web site :

How to build

git clone https://github.com/open-license-manager/open-license-manager.git
cd open-license-manager/
mkdir build
cd build

on Linux :

cmake .. -DCMAKE_INSTALL_PREFIX=../install
make
make install

on Windows (with MSVC 2010)

cmake .. -G "Visual Studio 10 2010 Win64" -DCMAKE_INSTALL_PREFIX=../install
cmake --build . --target install --config Release

cross compile with MINGW on Linux

x86_64-w64-mingw32.static-cmake .. -DCMAKE_INSTALL_PREFIX=../install
make
make install

How to test

on Linux :

make test

on Windows :

ctest -C Release