#include "quickwindowagent.h"
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#include "quickwindowagent_p.h"
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#include "quickitemdelegate_p.h"
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#include <QtQuick/QQuickWindow>
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#include <QtQuick/QQuickPaintedItem>
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#include <QtQuick/private/qquickitem_p.h>
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#include <QtQuick/private/qquickanchors_p.h>
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namespace QWK {
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class BorderItem : public QQuickPaintedItem {
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Q_OBJECT
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public:
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explicit BorderItem(AbstractWindowContext *ctx, QQuickItem *parent = nullptr);
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~BorderItem() override;
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void updateHeight();
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void paint(QPainter *painter) override;
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void itemChange(ItemChange change, const ItemChangeData &data) override;
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private:
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AbstractWindowContext *context;
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};
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BorderItem::BorderItem(AbstractWindowContext *ctx, QQuickItem *parent) : QQuickPaintedItem(parent), context(ctx) {
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setAntialiasing(true); // ### FIXME: do we need to enable or disable this?
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setMipmap(true); // ### FIXME: do we need to enable or disable this?
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setFillColor({}); // Will improve the performance a little bit.
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setOpaquePainting(true); // Will also improve the performance, we don't draw semi-transparent borders of course.
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auto parentPri = QQuickItemPrivate::get(parent);
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auto anchors = QQuickItemPrivate::get(this)->anchors();
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anchors->setTop(parentPri->top());
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anchors->setLeft(parentPri->left());
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anchors->setRight(parentPri->right());
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setZ(std::numeric_limits<qreal>::max());
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}
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BorderItem::~BorderItem() = default;
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void BorderItem::updateHeight() {
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bool native = false;
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quint32 thickness = 0;
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void *args[] = { &native, &thickness };
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context->virtual_hook(AbstractWindowContext::QueryBorderThicknessHook, &args);
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setHeight(thickness);
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}
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void BorderItem::paint(QPainter *painter) {
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auto rect = QRect{ QPoint{ 0, 0}, size().toSize() };
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auto region = QRegion{ rect };
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void *args[] = {
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painter,
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&rect,
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®ion
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};
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context->virtual_hook(AbstractWindowContext::DrawBordersHook, args);
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}
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void BorderItem::itemChange(ItemChange change, const ItemChangeData &data) {
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QQuickPaintedItem::itemChange(change, data);
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switch (change) {
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case ItemSceneChange:
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if (data.window) {
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connect(data.window, &QQuickWindow::activeChanged, this, [this](){ update(); });
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}
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Q_FALLTHROUGH();
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case ItemVisibleHasChanged:
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case ItemDevicePixelRatioHasChanged:
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updateHeight();
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break;
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default:
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break;
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}
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}
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QuickWindowAgentPrivate::QuickWindowAgentPrivate() {
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}
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QuickWindowAgentPrivate::~QuickWindowAgentPrivate() {
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}
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void QuickWindowAgentPrivate::init() {
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borderItem = std::make_unique<BorderItem>(context.get(), hostWindow->contentItem());
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}
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QuickWindowAgent::QuickWindowAgent(QObject *parent)
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: QuickWindowAgent(*new QuickWindowAgentPrivate(), parent) {
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}
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QuickWindowAgent::~QuickWindowAgent() {
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}
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bool QuickWindowAgent::setup(QQuickWindow *window) {
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Q_ASSERT(window);
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if (!window) {
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return false;
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}
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Q_D(QuickWindowAgent);
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if (d->hostWindow) {
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return false;
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}
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if (!d->setup(window, new QuickItemDelegate())) {
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return false;
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}
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d->hostWindow = window;
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return true;
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}
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QQuickItem *QuickWindowAgent::titleBar() const {
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Q_D(const QuickWindowAgent);
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return static_cast<QQuickItem *>(d->context->titleBar());
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}
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void QuickWindowAgent::setTitleBar(QQuickItem *item) {
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Q_D(QuickWindowAgent);
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if (!d->context->setTitleBar(item)) {
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return;
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}
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Q_EMIT titleBarWidgetChanged(item);
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}
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QQuickItem *QuickWindowAgent::systemButton(SystemButton button) const {
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Q_D(const QuickWindowAgent);
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return static_cast<QQuickItem *>(d->context->systemButton(button));
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}
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void QuickWindowAgent::setSystemButton(SystemButton button, QQuickItem *item) {
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Q_D(QuickWindowAgent);
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if (!d->context->setSystemButton(button, item)) {
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return;
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}
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Q_EMIT systemButtonChanged(button, item);
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}
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bool QuickWindowAgent::isHitTestVisible(const QQuickItem *item) const {
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Q_D(const QuickWindowAgent);
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return d->context->isHitTestVisible(item);
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}
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void QuickWindowAgent::setHitTestVisible_item(const QQuickItem *item, bool visible) {
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Q_D(QuickWindowAgent);
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d->context->setHitTestVisible(item, visible);
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}
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void QuickWindowAgent::setHitTestVisible_rect(const QRect &rect, bool visible) {
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Q_D(QuickWindowAgent);
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d->context->setHitTestVisible(rect, visible);
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}
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QuickWindowAgent::QuickWindowAgent(QuickWindowAgentPrivate &d, QObject *parent)
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: WindowAgentBase(d, parent) {
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d.init();
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}
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}
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#include "quickwindowagent.moc"
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