Cross-platform window customization framework for Qt Widgets and Qt Quick. Support Windows, macOS, Linux.
This project inherited most of wangwenx190 FramelessHelper implementation, with a complete refactoring and upgrading of the architecture.
isFixedSize
codeComponent | Requirement | Detailed |
---|---|---|
Qt | >=5.15 | Core, Gui, Widgets, Quick |
Compiler | >=C++17 | MSVC 2019, GCC, Clang |
CMake | >=3.17 | >=3.20 is recommended |
cmake -B build \
-Dqmsetup_DIR=<dir> \ # Optional
-DCMAKE_INSTALL_PREFIX=/path/install \
-G "Ninja Multi-Config"
cmake --build build --target install --config Debug
cmake --build build --target install --config Release
You can also include this directory as a subproject if you choose CMake as your build system.
For other build systems, you need to install with CMake first and include the corresponding configuration files in your project.
cmake -B build -DQWindowKit_DIR=/path/install/cmake/QWindowKit
find_package(QWindowKit REQUIRED)
target_link_libraries(widgets_app PUBLIC QWindowKit::Widgets)
target_link_libraries(quick_app PUBLIC QWindowKit::Quick)
# WidgetsApp.pro
include("/path/install/share/QWindowKit/qmake/QWKWidgets.pri")
# QuickApp.pro
include("/path/install/share/QWindowKit/qmake/QWKQuick.pri")
TODO
First, setup WidgetWindowAgent
for your top QWidget
instance. (Each window needs its own agent.)
```c++
MyWidget::MyWidget(QWidget *parent) {
// ...
auto agent = new WidgetWindowAgent(w);
agent->setup(w);
// ...
}
```
You can also initialize the agent after the window constructs.c++ auto w = new MyWidget(); auto agent = new WidgetWindowAgent(w); agent->setup(w);
Then, construct your title bar widget, without which the window lacks the basic interaction feature, and it's better to put it into the window's layout.
You can use the WindowBar
provided by WidgetFrame
in the examples as the container of your title bar components.
Let WidgetWindowAgent
know which widget the title bar is.c++ agent->setTitleBarWidget(myTitleBar);
Set system button hints to let WidgetWindowAgent
know the role of the child widgets, which is important for the Snap Layout to work.c++ agent->setSystemButton(QWK::WindowAgent::Base::Maximize, maxButton);
Set hit-test visible hint to let WidgetWindowAgent
know the widgets that desire to receive mouse events.c++ agent->setHitTestVisible(myTitleBar->menuBar(), true);
The rest region within the title bar will be regarded as the draggable area for the user to move the window.
Check MainWindow
example to get detailed information.
TODO
See examples for more demo use cases. The examples have no High DPI support.
QWindowKit is licensed under the Apache 2.0 License.