#include "abstractwindowcontext_p.h"
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#include <QtGui/QPen>
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#include <QtGui/QPainter>
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#include "qwkglobal_p.h"
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namespace QWK {
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AbstractWindowContext::AbstractWindowContext() = default;
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AbstractWindowContext::~AbstractWindowContext() = default;
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bool AbstractWindowContext::setup(QObject *host, WindowItemDelegate *delegate) {
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if (!host || !delegate) {
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return false;
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}
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auto windowHandle = delegate->hostWindow(host);
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if (!windowHandle) {
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return false;
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}
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m_host = host;
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m_delegate.reset(delegate);
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m_windowHandle = windowHandle;
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if (!setupHost()) {
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m_host = nullptr;
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m_delegate.reset();
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m_windowHandle = nullptr;
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return false;
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}
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return true;
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}
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bool AbstractWindowContext::setHitTestVisible(const QObject *obj, bool visible) {
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Q_ASSERT(obj);
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if (!obj) {
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return false;
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}
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if (visible) {
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m_hitTestVisibleItems.insert(obj);
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} else {
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m_hitTestVisibleItems.remove(obj);
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}
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return true;
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}
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bool AbstractWindowContext::setSystemButton(WindowAgentBase::SystemButton button,
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QObject *obj) {
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Q_ASSERT(obj);
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Q_ASSERT(button != WindowAgentBase::Unknown);
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if (!obj || (button == WindowAgentBase::Unknown)) {
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return false;
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}
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if (m_systemButtons[button] == obj) {
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return false;
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}
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m_systemButtons[button] = obj;
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return true;
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}
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bool AbstractWindowContext::setTitleBar(QObject *item) {
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Q_ASSERT(item);
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if (!item) {
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return false;
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}
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if (m_titleBar == item) {
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return false;
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}
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m_titleBar = item;
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return true;
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}
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bool AbstractWindowContext::isInSystemButtons(const QPoint &pos,
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WindowAgentBase::SystemButton *button) const {
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*button = WindowAgentBase::Unknown;
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for (int i = WindowAgentBase::WindowIcon; i <= WindowAgentBase::Close; ++i) {
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auto currentButton = m_systemButtons[i];
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if (!currentButton || !m_delegate->isVisible(currentButton) ||
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!m_delegate->isEnabled(currentButton)) {
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continue;
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}
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if (m_delegate->mapGeometryToScene(currentButton).contains(pos)) {
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*button = static_cast<WindowAgentBase::SystemButton>(i);
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return true;
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}
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}
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return false;
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}
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bool AbstractWindowContext::isInTitleBarDraggableArea(const QPoint &pos) const {
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if (!m_titleBar) {
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// There's no title bar at all, the mouse will always be in the client area.
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return false;
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}
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if (!m_delegate->isVisible(m_titleBar) || !m_delegate->isEnabled(m_titleBar)) {
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// The title bar is hidden or disabled for some reason, treat it as there's
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// no title bar.
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return false;
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}
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QRect windowRect = {QPoint(0, 0), m_windowHandle->size()};
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QRect titleBarRect = m_delegate->mapGeometryToScene(m_titleBar);
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if (!titleBarRect.intersects(windowRect)) {
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// The title bar is totally outside the window for some reason,
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// also treat it as there's no title bar.
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return false;
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}
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if (!titleBarRect.contains(pos)) {
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return false;
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}
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for (int i = WindowAgentBase::WindowIcon; i <= WindowAgentBase::Close; ++i) {
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auto currentButton = m_systemButtons[i];
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if (currentButton && m_delegate->isVisible(currentButton) &&
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m_delegate->isEnabled(currentButton) &&
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m_delegate->mapGeometryToScene(currentButton).contains(pos)) {
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return false;
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}
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}
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for (auto widget : m_hitTestVisibleItems) {
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if (widget && m_delegate->isVisible(widget) && m_delegate->isEnabled(widget) &&
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m_delegate->mapGeometryToScene(widget).contains(pos)) {
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return false;
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}
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}
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return true;
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}
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QString AbstractWindowContext::key() const {
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return {};
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}
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QWK_USED static constexpr const struct {
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const quint32 activeLight = MAKE_RGBA_COLOR(210, 233, 189, 226);
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const quint32 activeDark = MAKE_RGBA_COLOR(177, 205, 190, 240);
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const quint32 inactiveLight = MAKE_RGBA_COLOR(193, 195, 211, 203);
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const quint32 inactiveDark = MAKE_RGBA_COLOR(240, 240, 250, 255);
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} kSampleColorSet;
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void AbstractWindowContext::virtual_hook(int id, void *data) {
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switch (id) {
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case CentralizeHook: {
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// TODO: Qt
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break;
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}
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case ShowSystemMenuHook: {
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// TODO: Qt
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break;
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}
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case DefaultColorsHook: {
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auto &map = *static_cast<QMap<QString, QColor> *>(data);
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map.clear();
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map.insert(QStringLiteral("activeLight"), kSampleColorSet.activeLight);
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map.insert(QStringLiteral("activeDark"), kSampleColorSet.activeDark);
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map.insert(QStringLiteral("inactiveLight"), kSampleColorSet.inactiveLight);
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map.insert(QStringLiteral("inactiveDark"), kSampleColorSet.inactiveDark);
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return;
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}
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default:
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break;
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}
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}
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void AbstractWindowContext::showSystemMenu(const QPoint &pos) {
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virtual_hook(ShowSystemMenuHook, &const_cast<QPoint &>(pos));
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}
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}
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