Cross-platform window customization framework for Qt Widgets and Qt Quick.
This project inherited most of wangwenx190 FramelessHelper
implementation, with a complete refactoring and upgrading of the architecture.
Feature requests are welcome.
You can join our Discord channel. You can share your findings, thoughts and ideas on improving / implementing FramelessHelper functionalities on more platforms and apps!
macOS | Linux (Ubuntu 20.04) |
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Component | Requirement | Details |
---|---|---|
Qt | >=5.12 | Core, Gui, Widgets, Quick |
Compiler | >=C++17 | MSVC 2019, GCC, Clang |
CMake | >=3.19 | >=3.20 is recommended |
QWINDOWKIT_BUILD_DOCUMENTATIONS
Doxygen
, you can enable this option so that the documentations will also be built and installed.cpp
files to get detailed usages of the public APIs.QWINDOWKIT_ENABLE_WINDOWS_SYSTEM_BORDERS
QWINDOWKIT_ENABLE_QT_WINDOW_CONTEXT
QWINDOWKIT_ENABLE_STYLE_AGENT
cmake -B build \
-Dqmsetup_DIR=<dir> \ # Optional
-DCMAKE_INSTALL_PREFIX=/path/install \
-G "Ninja Multi-Config"
cmake --build build --target install --config Debug
cmake --build build --target install --config Release
You can also include this directory as a subproject if you choose CMake as your build system.
For other build systems, you need to install with CMake first and include the corresponding configuration files in your
project.
cmake -B build -DQWindowKit_DIR=/path/install/cmake/QWindowKit
find_package(QWindowKit REQUIRED)
target_link_libraries(widgets_app PUBLIC QWindowKit::Widgets)
target_link_libraries(quick_app PUBLIC QWindowKit::Quick)
# WidgetsApp.pro
include("/path/install/share/QWindowKit/qmake/QWKWidgets.pri")
# QuickApp.pro
include("/path/install/share/QWindowKit/qmake/QWKQuick.pri")
TODO
First, setup WidgetWindowAgent
for your top QWidget
instance. (Each window needs its own agent.)
#include <QWKWidgets/widgetwindowagent.h>
MyWidget::MyWidget(QWidget *parent) {
// ...
auto agent = new QWK::WidgetWindowAgent(this);
agent->setup(this);
// ...
}
If you don't want to derive a new widget class or change the constructor, you can initialize the agent after the window
constructs.
auto w = new MyWidget();
auto agent = new QWK::WidgetWindowAgent(w);
agent->setup(w);
Then, construct your title bar widget, without which the window lacks the basic interaction feature, and it's better to
put it into the window's layout.
You can use the WindowBar
provided by WidgetFrame
in the examples as the
container of your title bar components.
Let WidgetWindowAgent
know which widget the title bar is.
agent->setTitleBar(myTitleBar);
Next, set system button hints to let WidgetWindowAgent
know the role of the child widgets, which is important for the
Snap Layout to work.
agent->setSystemButton(QWK::WindowAgentBase::WindowIcon, myTitleBar->iconButton());
agent->setSystemButton(QWK::WindowAgentBase::Minimize, myTitleBar->minButton());
agent->setSystemButton(QWK::WindowAgentBase::Maximize, myTitleBar->maxButton());
agent->setSystemButton(QWK::WindowAgentBase::Close, myTitleBar->closeButton());
Doing this does not mean that these buttons' click events are automatically associated with window actions, you still need to manually connect the signals and slots to emulate the native window behaviors.
On macOS, this step can be skipped because it is better to use the buttons provided by the system.
Last but not least, set hit-test visible hint to let WidgetWindowAgent
know other widgets that desire to receive mouse events.
agent->setHitTestVisible(myTitleBar->menuBar(), true);
The rest region within the title bar will be regarded as the draggable area for the user to move the window.
Make sure you have registered QWindowKit
into QtQuick:
#include <QWKQuick/qwkquickglobal.h>
int main(int argc, char *argv[])
{
// ...
QQmlApplicationEngine engine;
// ...
QWK::registerTypes(&engine);
// ...
}
Then you can use QWindowKit
data types and classes by importing it's URI:
import QtQuick 2.15
import QtQuick.Window 2.15
import QWindowKit 1.0
Window {
id: window
visible: false // We hide it first, so we can move the window to our desired position silently.
Component.onCompleted: {
windowAgent.setup(window)
window.visible = true
}
WindowAgent {
id: windowAgent
// ...
}
}
You can omit the version number or use "auto" instead of "1.0" for the module URI if you are using Qt6.
See examples for more demo use cases. The examples have no High DPI support.
QWindowKit is licensed under the Apache 2.0 License.
You MUST keep a copyright notice of QWindowKit in a prominent place on your project, such as the README document and the About Dialog.
You MUST NOT remove the license text from the header files and source files of QWindowKit.