| | |
| | | Features |
| | | ########### |
| | | |
| | | features and their status |
| | | Licensecc is suitable for your project if it is relatively small, you plan to distribute it in a demo version and you |
| | | estimate there will be a "limited" number of clients: |
| | | |
| | | * The management of licenses is command-line. If you plan to issue hundreds of licenses you should consider more advanced licensing systems. |
| | | * Open License Manager doesn't offer professional support. |
| | | |
| | | Features and their status |
| | | **************************** |
| | | |
| | | ====================================== ======================== |
| | |
| | | * without a central server, using broadcast or scanning the local network to find peers. |
| | | * with a central server installed in the client's network. |
| | | * with a central server on internet. |
| | | Status of this implementation is tracked in `issue #4 <https://github.com/open-license-manager/open-license-manager/issues/4>`_ |
| | | Status of this implementation is tracked in `issue #4 <https://github.com/open-license-manager/licensecc/issues/4>`_ |
| | | |
| | | .. _Execution Limits: |
| | | |
| | |
| | | =============================== |
| | | Allow to restrict the execution only to a machine with the specified amount of cpu or memory or less. |
| | | This is useful in virtualized environments, to create a licensed software demo version with limited performaces or with limited scalability. |
| | | Status of this implementation is tracked in `issue #3 <https://github.com/open-license-manager/open-license-manager/issues/3>`_ |
| | | Status of this implementation is tracked in `issue #3 <https://github.com/open-license-manager/licensecc/issues/3>`_ |
| | | |
| | | Virtualization type |
| | | ========================== |