Gabriele Contini
2020-04-26 313a1361b11f31da7ee7ad2f2430bbc918b61ef3
README.md
@@ -9,12 +9,13 @@
[![Codacy Badge](https://api.codacy.com/project/badge/Grade/62d6e1bb22d648bd85b6f3bc344a545a)](https://www.codacy.com/manual/gcontini/open-license-manager?utm_source=github.com&utm_medium=referral&utm_content=open-license-manager/open-license-manager&utm_campaign=Badge_Grade)
[![codecov](https://codecov.io/gh/open-license-manager/open-license-manager/branch/develop/graph/badge.svg)](https://codecov.io/gh/open-license-manager/open-license-manager)
[![Github Issues](https://img.shields.io/github/issues/open-license-manager/open-license-manager)](http://github.com/open-license-manager/open-license-manager/issues)
[![forum : licensecc](https://img.shields.io/badge/forum-licensecc-blue.svg)](https://groups.google.com/d/forum/licensecc)
Protect the software you develop from unauthorized copies, limit the usage in time, to a specific set of 
machines, or prevent the usage in  virtualized environments. It is an Open License Manager that helps to keep your 
software closed :smirk: . Among other features if it runs on a "real hardware" it can generate a signature of that hardware and report if the signature doesn't match.
A comprehensive [list of features](https://github.com/open-license-manager/open-license-manager/wiki/features), and their status is available in the project wiki.
A comprehensive [list of features](http://open-license-manager.github.io/open-license-manager/analysis/features.html), and their status is available in the project wiki.
If you plan to use this library or part of it remember to show us your appreciation giving it a 
<a class="github-button" href="https://github.com/open-license-manager/open-license-manager" data-icon="octicon-star" aria-label="Star open-license-manager/open-license-manager on GitHub">star</a> here on GitHub.
@@ -39,7 +40,7 @@
-   tools           : cmake(>3.6), git, make/ninja(linux)
-   libs            : If target is Linux Openssl is required. Windows depends only on system libraries. Boost is necessary to build license generator and to run the tests but it's NOT a dependency of the final `licensecc` library. 
For a complete list of dependencies and supported environments see [the wiki](https://github.com/open-license-manager/open-license-manager/wiki/Dependencies)
For a complete list of dependencies and supported environments see [the wiki](http://open-license-manager.github.io/open-license-manager/development/Dependencies.html)
Clone the project. It has submodules, don't forget the `--recursive` option.
@@ -57,10 +58,10 @@
make install
```
### build on Windows (with MSVC 2015)
### build on Windows (with MSVC 2017)
```console
cmake .. -G "Visual Studio 14 2015 Win64" -DBOOST_ROOT="{Folder where boost is}" -DCMAKE_INSTALL_PREFIX=../install
cmake .. -G "Visual Studio 15 2017 Win64" -DBOOST_ROOT="{Folder where boost is}" -DCMAKE_INSTALL_PREFIX=../install
cmake --build . --target install --config Release
```