| | |
| | | void print_error(char out_buffer[LCC_API_ERROR_BUFFER_SIZE], LicenseInfo* licenseInfo); |
| | | |
| | | /** |
| | | * This method calculates the hardware identifier. The string need to be shown to the user and given back to the software |
| | | * editor when issuing a license. |
| | | * pc_id_method = STRATEGY_DEFAULT usually works. |
| | | * \brief Calculates the hardware identifier associated with a specific pc. |
| | | * \details |
| | | * The software, when it doesn't find a valid license should show to the user the calculated identifier. |
| | | * The user should report the pc_identifier to the software editor that will in turn use it to issue a license. |
| | | * |
| | | * pc_id_method = ::STRATEGY_DEFAULT is usually the best choice. |
| | | * |
| | | * First call this method with `identifier_out` = nullptr and `buf_size` = 0 , it will return the requested buffer size |
| | | * in `buf_size` parameter. |
| | | * |
| | | * Then allocate the necessary memory, and call the method again. |
| | | * |
| | | * @return true if successful, false if failure (because it is not possible to identify or buffer too small). |
| | | * @param hw_id_method[in] specifies a preferred identification method. Usually #STRATEGY_DEFAULT works well. See the |
| | | * wiki for more informations. |
| | | * @param identifier_out[out] buffer where the identification string will be placed. |
| | | * @param identifier_out[in-out] size of the buffer where the identification string will be placed. |
| | | */ |
| | | bool identify_pc(LCC_API_IDENTIFICATION_STRATEGY pc_id_method, char* identifier_out, size_t* bufSize); |
| | | bool identify_pc(LCC_API_HW_IDENTIFICATION_STRATEGY hw_id_method, char* identifier_out, size_t* buf_size); |
| | | |
| | | /** |
| | | * This method is used to request the use of one license for a product. |
| | | * In case of local license it's used to check if the product is licensed. |
| | | * |
| | | * @return LICENSE_OK(0) if successful. Other values if there are errors. |
| | | * @param productName[in] |
| | | * @return ::LICENSE_OK(0) if successful. Other values if there are errors. |
| | | * |
| | | * @param callerInformation[in] |
| | | * a vendor defined string containing the name of the product we want to request. |
| | | * @param licenseLocation[in] otpional, can be NULL. |
| | | * licenseLocation, either the name of the file |
| | | * or the name of the environment variable should be !='\0' |
| | | * @param license[out] optional, can be NULL, if set it will return extra informations about the license. |
| | | * @param license_out[out] optional, can be NULL, if set it will return extra informations about the license. |
| | | */ |
| | | |
| | | LCC_EVENT_TYPE acquire_license(const CallerInformations* callerInformation, const LicenseLocation* licenseLocation, |
| | | LicenseInfo* license_out); |
| | | |
| | | /** |
| | | * Do nothing for now, useful for network licenses. |
| | | * Not implemented yet, useful (later) for network licenses. |
| | | * Should be called from time to time to confirm we're still using the |
| | | * license. |
| | | */ |
| | | LCC_EVENT_TYPE confirm_license(char* featureName, LicenseLocation* licenseLocation); |
| | | /** |
| | | * Do nothing for now, useful for network licenses. |
| | | * Not implemented yet, useful (later) for network licenses. |
| | | */ |
| | | LCC_EVENT_TYPE release_license(char* featureName, LicenseLocation licenseLocation); |
| | | |