| | |
| | | # Issue licenses |
| | | |
| | | The easiest way to issue licenses is to enter the project library and create the following project structure: |
| | | The projects folder can be anyware. We created one in `open-license-manager/projects` for your convenience (and for testing purposes). A default project<sup>1</sup> named `DEFAULT` has been created for you when you configured the project with cmake. |
| | | The projects folder can be anyware. We created one in `licensecc/projects` for your convenience (and for testing purposes). A default project<sup>1</sup> named `DEFAULT` has been created for you when you configured the project with cmake. |
| | | You can re-configure the project with the `LCC_PROJECT_NAME` cmake variable to create a new project. |
| | | |
| | | ``` |
| | |
| | | Once you have the hardware identifier you can issue the command: |
| | | |
| | | ``` |
| | | cd projects/DEFAULT #(or whatever your project name is) |
| | | cd projects/DEFAULT #(or whatever your `lcc-project` is) |
| | | lcc license issue --client-signature XXXX-XXXX-XXXX -o licenses/{license-file-name}.lic |
| | | ``` |
| | | usually this command is issued in the host machine where you compiled `licensecc` |
| | | to create the license file (usually this command is issued in the host machine where you compiled `licensecc`). |
| | | |
| | | ## Full set of options |
| | | A good way to start exploring available options is the command: `lcc license issue --help` |
| | |
| | | |feature-names | Comma separated list of features to license. See `multi-feature` discussion. | |
| | | |
| | | Note: |
| | | <sup>1</sup> a project is a container for the customizations of open-license-manager. In special way its keys and build parameters. The name should reflect the name of the software you want to add a license to. The project name appears in the license file. |
| | | <sup>1</sup> a project is a container for the customizations of licensecc. In special way its keys and build parameters. |
| | | The name should reflect the name of the software you want to add a license to. The project name appears in the license file. |