src/core/contexts/abstractwindowcontext.cpp
@@ -123,11 +123,11 @@ WindowAgentBase::SystemButton button; if (isInSystemButtons(pos, &button)) { return true; return false; } for (auto item : m_hitTestVisibleItems) { if (item && m_delegate->isVisible(item)&& if (item && m_delegate->isVisible(item) && m_delegate->mapGeometryToScene(item).contains(pos)) { return false; }