| | |
| | | } |
| | | |
| | | void updateGeometry() override { |
| | | widget->setContentsMargins(isNormalWindow() ? QMargins(0, borderThickness(), 0, 0) |
| | | : QMargins()); |
| | | // The window top border is manually painted by QWK so we want to give |
| | | // some margins to avoid it covering real window contents, however, we |
| | | // found that there are some rounding issues for the thin border and |
| | | // thus this small trick doesn't work very well when the DPR is not |
| | | // integer. So far we haven't found a perfect solution, so just don't |
| | | // set any margins. In theory the window content will only be covered |
| | | // by 1px or so, it should not be a serious issue in the real world. |
| | | // |
| | | // widget->setContentsMargins(isNormalWindow() ? QMargins(0, borderThickness(), 0, 0) |
| | | // : QMargins()); |
| | | } |
| | | |
| | | bool isWindowActive() const override { |
| | |
| | | |
| | | // Since a QExposeEvent will be sent immediately after the QResizeEvent, we can |
| | | // simply ignore it. |
| | | #if (QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)) |
| | | struct ExposeEvent : public QExposeEvent { |
| | | inline const QRegion &getRegion() const { return m_region; } |
| | | }; |
| | | auto ee = static_cast<ExposeEvent *>(event); |
| | | bool exposeRegionValid = !ee->getRegion().isNull(); |
| | | #else |
| | | auto ee = static_cast<QExposeEvent *>(event); |
| | | bool exposeRegionValid = !ee->region().isNull(); |
| | | #endif |
| | | auto window = widget->windowHandle(); |
| | | if (window->isExposed() && isNormalWindow() && !ee->region().isNull()) { |
| | | if (window->isExposed() && isNormalWindow() && exposeRegionValid) { |
| | | forwardEventToWindowAndDraw(window, event); |
| | | return true; |
| | | } |