Sine Striker
2023-12-20 7955f5b084aeae334a445136839160356c96de36
src/core/contexts/win32windowcontext.cpp
@@ -414,10 +414,10 @@
        monitorInfo.cbSize = sizeof(monitorInfo);
        ::GetMonitorInfoW(monitor, &monitorInfo);
        return monitorInfo;
    };
    }
    static inline void moveToDesktopCenter(HWND hwnd) {
        const auto monitorInfo = getMonitorForWindow(hwnd);
    static inline void moveWindowToDesktopCenter(HWND hwnd) {
        MONITORINFOEXW monitorInfo = getMonitorForWindow(hwnd);
        RECT windowRect{};
        ::GetWindowRect(hwnd, &windowRect);
        const auto newX = monitorInfo.rcMonitor.left +
@@ -426,6 +426,71 @@
                          (RECT_HEIGHT(monitorInfo.rcMonitor) - RECT_HEIGHT(windowRect)) / 2;
        ::SetWindowPos(hwnd, nullptr, newX, newY, 0, 0,
                       SWP_NOACTIVATE | SWP_NOSIZE | SWP_NOZORDER | SWP_NOOWNERZORDER);
    }
    static inline void moveWindowToMonitor(HWND hwnd, const MONITORINFOEXW &activeMonitor) {
        RECT currentMonitorRect = getMonitorForWindow(hwnd).rcMonitor;
        RECT activeMonitorRect = activeMonitor.rcMonitor;
        // We are in the same monitor, nothing to adjust here.
        if (currentMonitorRect == activeMonitorRect) {
            return;
        }
        RECT currentWindowRect{};
        ::GetWindowRect(hwnd, &currentWindowRect);
        auto newWindowX =
            activeMonitorRect.left + (currentWindowRect.left - currentMonitorRect.left);
        auto newWindowY = activeMonitorRect.top + (currentWindowRect.top - currentMonitorRect.top);
        ::SetWindowPos(hwnd, nullptr, newWindowX, newWindowY, RECT_WIDTH(currentWindowRect),
                       RECT_HEIGHT(currentWindowRect),
                       SWP_NOACTIVATE | SWP_NOSIZE | SWP_NOZORDER | SWP_NOOWNERZORDER);
    }
    static inline void bringWindowToFront(HWND hwnd) {
        HWND oldForegroundWindow = ::GetForegroundWindow();
        if (!oldForegroundWindow) {
            // The foreground window can be NULL, it's not an API error.
            return;
        }
        MONITORINFOEXW activeMonitor = getMonitorForWindow(oldForegroundWindow);
        // We need to show the window first, otherwise we won't be able to bring it to front.
        if (!::IsWindowVisible(hwnd)) {
            ::ShowWindow(hwnd, SW_SHOW);
        }
        if (IsMinimized(hwnd)) {
            // Restore the window if it is minimized.
            ::ShowWindow(hwnd, SW_RESTORE);
            // Once we've been restored, throw us on the active monitor.
            moveWindowToMonitor(hwnd, activeMonitor);
            // When the window is restored, it will always become the foreground window.
            // So return early here, we don't need the following code to bring it to front.
            return;
        }
        // OK, our window is not minimized, so now we will try to bring it to front manually.
        // First try to send a message to the current foreground window to check whether
        // it is currently hanging or not.
        if (!::SendMessageTimeoutW(oldForegroundWindow, WM_NULL, 0, 0,
                                   SMTO_BLOCK | SMTO_ABORTIFHUNG | SMTO_NOTIMEOUTIFNOTHUNG, 1000,
                                   nullptr)) {
            // The foreground window hangs, can't activate current window.
            return;
        }
        DWORD windowThreadProcessId = ::GetWindowThreadProcessId(oldForegroundWindow, nullptr);
        DWORD currentThreadId = ::GetCurrentThreadId();
        // We won't be able to change a window's Z order if it's not our own window,
        // so we use this small technique to pretend the foreground window is ours.
        ::AttachThreadInput(windowThreadProcessId, currentThreadId, TRUE);
        [[maybe_unused]] const auto &cleaner =
            qScopeGuard([windowThreadProcessId, currentThreadId]() {
                ::AttachThreadInput(windowThreadProcessId, currentThreadId, FALSE); //
            });
        ::BringWindowToTop(hwnd);
        // Activate the window too. This will force us to the virtual desktop this
        // window is on, if it's on another virtual desktop.
        ::SetActiveWindow(hwnd);
        // Throw us on the active monitor.
        moveWindowToMonitor(hwnd, activeMonitor);
    }
    static inline bool isFullScreen(HWND hwnd) {
@@ -808,7 +873,13 @@
        switch (id) {
            case CentralizeHook: {
                const auto hwnd = reinterpret_cast<HWND>(windowId);
                moveToDesktopCenter(hwnd);
                moveWindowToDesktopCenter(hwnd);
                return;
            }
            case RaiseWindowHook: {
                const auto hwnd = reinterpret_cast<HWND>(windowId);
                bringWindowToFront(hwnd);
                return;
            }
@@ -823,6 +894,23 @@
#endif
                showSystemMenu2(hWnd, qpoint2point(nativeGlobalPos), false,
                                m_delegate->isHostSizeFixed(m_host));
                return;
            }
            case WindowAttributeChangedHook: {
                auto args = static_cast<void **>(data);
                const auto &key = *static_cast<const QString *>(args[0]);
                const auto &newVar = *static_cast<const QVariant *>(args[1]);
                const auto &oldVar = *static_cast<const QVariant *>(args[2]);
                if (key == QStringLiteral("no-frame-shadow")) {
                    if (newVar.toBool()) {
                        // TODO: set off
                    } else {
                        // TODO: set on
                    }
                }
                return;
            }
@@ -877,7 +965,6 @@
            }
            default: {
                // unreachable
                break;
            }
        }
@@ -893,10 +980,7 @@
    }
    void Win32WindowContext::winIdChanged(QWindow *oldWindow) {
        if (oldWindow) {
            removeManagedWindow(reinterpret_cast<HWND>(windowId));
        }
        removeManagedWindow(reinterpret_cast<HWND>(windowId));
        if (!m_windowHandle) {
            return;
        }
@@ -1183,6 +1267,53 @@
                const WindowPart currentWindowPart = lastHitTestResult;
                if (message == WM_NCMOUSEMOVE) {
                    if (currentWindowPart != WindowPart::ChromeButton) {
                        // https://github.com/qt/qtbase/blob/e26a87f1ecc40bc8c6aa5b889fce67410a57a702/src/widgets/kernel/qwidgetwindow.cpp#L472
                        // When the mouse press event arrives, QWidgetWindow will implicitly grab
                        // the top widget right under the mouse, and set `qt_button_down` to this
                        // widget. At this time, no other widgets will accept the mouse event until
                        // QWidgetWindow receives the mouse release event, then set `qt_button_down`
                        // to null.
                        // Imagine the following situation, now the main window has a pop-up menu,
                        // the focus is not on the main window, if we click outside the pop-up menu,
                        // the menu will close, which seems to be completely fine. But if we close
                        // the menu by clicking on the title bar draggable area, then other widgets
                        // won't accept the mouse message afterwards.
                        // Here's the reason.
                        // When the mouse is placed in the draggable area of the title bar, there
                        // are two situations.
                        // 1. If the focus is on the main window, and the last result of
                        // WM_NCHITTEST is HTCAPTION, the mouse click event in the title bar is
                        // taken over by Windows and Qt does not receive the mouse click event.
                        // 2. If the main window has a pop-up menu, it is completely different. When
                        // the mouse is pressed on the title bar, Windows sends the WM_LBUTTONDOWN
                        // message to the window plane of the pop-up menu, the menu is closed, but
                        // Qt will continue to forward the event to the QWidget under the mouse, and
                        // the event will be processed by QWidgetWindow, causing the title bar
                        // widget to be implicitly grabbed. After the menu is closed, Windows
                        // immediately sends WM_NCHITTEST, because the mouse is in the title bar
                        // draggable area, the result is HTCAPTION, so when the mouse is released,
                        // Windows sends WM_NCLBUTTONUP, which is a non-client area message, and it
                        // will be ignored by Qt. As a consequence, QWidgetWindow can't receive a
                        // mouse release messages in the client area, so the grab remains, and other
                        // widgets cannot receive mouse events.
                        // Since we didn't watch the menu window, we cannot capture any mouse
                        // press events sent by Windows, so we cannot solve this problem by
                        // recording mouse events. Fortunately, we found that the main window will
                        // receive a WM_NCMOUSEMOVE message immediately after the menu is closed, so
                        // we just manually send a mouse release event when this message arrives and
                        // set qt_button_down to null. Don't worry, when receiving WM_NCMOUSEMOVE,
                        // there shouldn't be any control in the state of being grabbed.
                        // In the native window, although QWidgetWindow handles the forwarded mouse
                        // press event when the menu is closed, since the native title bar is not a
                        // QWidget, no widget will be grabbed, and `qt_button_down` remains empty,
                        // the above problems would not arise.
                        m_delegate->resetQtGrabbedControl(m_host);
                        if (mouseLeaveBlocked) {
                            emulateClientAreaMessage(hWnd, message, wParam, lParam,
@@ -1245,6 +1376,8 @@
                        // window from client area, which means we will get previous window part as
                        // HTCLIENT if the mouse leaves window from client area and enters window
                        // from non-client area, but it has no bad effect.
                        // Why do we need to call this function here?
                        m_delegate->resetQtGrabbedControl(m_host);
                    }
                }
@@ -1267,7 +1400,7 @@
                    // function.
                    if (wParam && !lParam) {
                        centered = true;
                        moveToDesktopCenter(hWnd);
                        moveWindowToDesktopCenter(hWnd);
                    }
                }
                break;
@@ -1354,7 +1487,6 @@
                // Terminal does, however, later I found that if we choose a proper
                // color, our homemade top border can almost have exactly the same
                // appearance with the system's one.
                [[maybe_unused]] const auto &hitTestRecorder = qScopeGuard([this, result]() {
                    lastHitTestResult = getHitWindowPart(int(*result)); //
                });