| | |
| | | |
| | | namespace QWK { |
| | | |
| | | AbstractWindowContext::AbstractWindowContext(QObject *host, WindowItemDelegate *delegate) |
| | | : m_host(host), m_delegate(delegate), m_windowHandle(delegate->hostWindow(host)) { |
| | | AbstractWindowContext::AbstractWindowContext() |
| | | : m_host(nullptr), m_delegate(nullptr), m_windowHandle(nullptr) { |
| | | } |
| | | |
| | | AbstractWindowContext::~AbstractWindowContext() = default; |
| | | |
| | | bool AbstractWindowContext::setHitTestVisible(QObject *obj, bool visible) { |
| | | bool AbstractWindowContext::setup(QObject *host, WindowItemDelegate *delegate) { |
| | | if (!host || !delegate) { |
| | | return false; |
| | | } |
| | | |
| | | auto windowHandle = delegate->hostWindow(host); |
| | | if (!windowHandle) { |
| | | return false; |
| | | } |
| | | |
| | | m_host = host; |
| | | m_delegate.reset(delegate); |
| | | m_windowHandle = windowHandle; |
| | | |
| | | if (!setupHost()) { |
| | | m_host = nullptr; |
| | | m_delegate = nullptr; |
| | | m_windowHandle = nullptr; |
| | | return false; |
| | | } |
| | | return true; |
| | | } |
| | | |
| | | bool AbstractWindowContext::setHitTestVisible(const QObject *obj, bool visible) { |
| | | Q_ASSERT(obj); |
| | | if (!obj) { |
| | | return false; |
| | |
| | | return true; |
| | | } |
| | | |
| | | bool AbstractWindowContext::setSystemButton(CoreWindowAgent::SystemButton button, |
| | | QObject *obj) { |
| | | bool AbstractWindowContext::setSystemButton(WindowAgentBase::SystemButton button, |
| | | const QObject *obj) { |
| | | Q_ASSERT(obj); |
| | | Q_ASSERT(button != CoreWindowAgent::Unknown); |
| | | if (!obj || (button == CoreWindowAgent::Unknown)) { |
| | | Q_ASSERT(button != WindowAgentBase::Unknown); |
| | | if (!obj || (button == WindowAgentBase::Unknown)) { |
| | | return false; |
| | | } |
| | | |
| | |
| | | return true; |
| | | } |
| | | |
| | | bool AbstractWindowContext::setTitleBar(QObject *item) { |
| | | bool AbstractWindowContext::setTitleBar(const QObject *item) { |
| | | Q_ASSERT(item); |
| | | if (!item) { |
| | | return false; |
| | |
| | | } |
| | | |
| | | void AbstractWindowContext::showSystemMenu(const QPoint &pos) { |
| | | // ? |
| | | virtual_hook(ShowSystemMenuHook, &const_cast<QPoint &>(pos)); |
| | | } |
| | | |
| | | QRegion AbstractWindowContext::hitTestShape() const { |
| | |
| | | } |
| | | |
| | | bool AbstractWindowContext::isInSystemButtons(const QPoint &pos, |
| | | CoreWindowAgent::SystemButton *button) const { |
| | | *button = CoreWindowAgent::Unknown; |
| | | for (int i = CoreWindowAgent::WindowIcon; i <= CoreWindowAgent::Close; ++i) { |
| | | WindowAgentBase::SystemButton *button) const { |
| | | *button = WindowAgentBase::Unknown; |
| | | for (int i = WindowAgentBase::WindowIcon; i <= WindowAgentBase::Close; ++i) { |
| | | auto currentButton = m_systemButtons[i]; |
| | | if (!currentButton || !m_delegate->isVisible(currentButton) || |
| | | !m_delegate->isEnabled(currentButton)) { |
| | | continue; |
| | | } |
| | | if (m_delegate->mapGeometryToScene(currentButton).contains(pos)) { |
| | | *button = CoreWindowAgent::WindowIcon; |
| | | *button = static_cast<WindowAgentBase::SystemButton>(i); |
| | | return true; |
| | | } |
| | | } |
| | |
| | | return false; |
| | | } |
| | | |
| | | if (!m_delegate->mapGeometryToScene(m_titleBar).contains(pos)) { |
| | | if (!titleBarRect.contains(pos)) { |
| | | return false; |
| | | } |
| | | |
| | | for (int i = CoreWindowAgent::WindowIcon; i <= CoreWindowAgent::Close; ++i) { |
| | | for (int i = WindowAgentBase::WindowIcon; i <= WindowAgentBase::Close; ++i) { |
| | | auto currentButton = m_systemButtons[i]; |
| | | if (currentButton && m_delegate->isVisible(currentButton) && |
| | | m_delegate->isEnabled(currentButton) && |
| | |
| | | return true; |
| | | } |
| | | |
| | | QString AbstractWindowContext::key() const { |
| | | return {}; |
| | | } |
| | | |
| | | void AbstractWindowContext::virtual_hook(int id, void *data) { |
| | | switch (id) { |
| | | case CentralizeHook: |
| | | break; |
| | | default: |
| | | break; |
| | | } |
| | | } |
| | | |
| | | } |