| | |
| | | |
| | | QuickItemDelegate::~QuickItemDelegate() = default; |
| | | |
| | | QWindow *QuickItemDelegate::window(QObject *obj) const { |
| | | return qobject_cast<QQuickItem *>(obj)->window(); |
| | | QWindow *QuickItemDelegate::window(const QObject *obj) const { |
| | | return static_cast<const QQuickItem *>(obj)->window(); |
| | | } |
| | | |
| | | bool QuickItemDelegate::isEnabled(QObject *obj) const { |
| | | return qobject_cast<QQuickItem *>(obj)->isEnabled(); |
| | | bool QuickItemDelegate::isEnabled(const QObject *obj) const { |
| | | return static_cast<const QQuickItem *>(obj)->isEnabled(); |
| | | } |
| | | |
| | | bool QuickItemDelegate::isVisible(QObject *obj) const { |
| | | return qobject_cast<QQuickItem *>(obj)->isVisible(); |
| | | bool QuickItemDelegate::isVisible(const QObject *obj) const { |
| | | return static_cast<const QQuickItem *>(obj)->isVisible(); |
| | | } |
| | | |
| | | QRect QuickItemDelegate::mapGeometryToScene(const QObject *obj) const { |
| | | auto item = static_cast<const QQuickItem *>(obj); |
| | | const QPointF originPoint = item->mapToScene(QPointF(0.0, 0.0)); |
| | | const QSizeF size = item->size(); |
| | | return QRectF(originPoint, size).toRect(); |
| | | } |
| | | |
| | | QWindow *QuickItemDelegate::hostWindow(const QObject *host) const { |
| | | return static_cast<QQuickWindow *>(const_cast<QObject *>(host)); |
| | | } |
| | | |
| | | bool QuickItemDelegate::isHostSizeFixed(const QObject *host) const { |
| | | // ### TOOD |
| | | return false; |
| | | } |
| | | |
| | | bool QuickItemDelegate::isWindowActive(const QObject *host) const { |
| | | return static_cast<const QQuickWindow *>(host)->isActive(); |
| | | } |
| | | |
| | | } |