Sine Striker
2023-12-19 c1bf0c26683017c77c596c8e55fb78e901ff7b01
src/core/contexts/win32windowcontext.cpp
@@ -414,10 +414,10 @@
        monitorInfo.cbSize = sizeof(monitorInfo);
        ::GetMonitorInfoW(monitor, &monitorInfo);
        return monitorInfo;
    };
    }
    static inline void moveToDesktopCenter(HWND hwnd) {
        const auto monitorInfo = getMonitorForWindow(hwnd);
    static inline void moveWindowToDesktopCenter(HWND hwnd) {
        MONITORINFOEXW monitorInfo = getMonitorForWindow(hwnd);
        RECT windowRect{};
        ::GetWindowRect(hwnd, &windowRect);
        const auto newX = monitorInfo.rcMonitor.left +
@@ -426,6 +426,82 @@
                          (RECT_HEIGHT(monitorInfo.rcMonitor) - RECT_HEIGHT(windowRect)) / 2;
        ::SetWindowPos(hwnd, nullptr, newX, newY, 0, 0,
                       SWP_NOACTIVATE | SWP_NOSIZE | SWP_NOZORDER | SWP_NOOWNERZORDER);
    }
    static inline void moveWindowToMonitor(HWND hwnd, const MONITORINFOEXW &activeMonitor) {
        RECT currentMonitorRect = getMonitorForWindow(hwnd).rcMonitor;
        RECT activeMonitorRect = activeMonitor.rcMonitor;
        // We are in the same monitor, nothing to adjust here.
        if (currentMonitorRect == activeMonitorRect) {
            return;
        }
        RECT currentWindowRect{};
        ::GetWindowRect(hwnd, &currentWindowRect);
        auto newWindowX =
            activeMonitorRect.left + (currentWindowRect.left - currentMonitorRect.left);
        auto newWindowY = activeMonitorRect.top + (currentWindowRect.top - currentMonitorRect.top);
        ::SetWindowPos(hwnd, nullptr, newWindowX, newWindowY, RECT_WIDTH(currentWindowRect),
                       RECT_HEIGHT(currentWindowRect),
                       SWP_NOACTIVATE | SWP_NOSIZE | SWP_NOZORDER | SWP_NOOWNERZORDER);
    }
    static inline void bringWindowToFront(HWND hwnd) {
        HWND oldForegroundWindow = ::GetForegroundWindow();
        if (!oldForegroundWindow) {
            // The foreground window can be NULL, it's not an API error.
            return;
        }
        MONITORINFOEXW activeMonitor = getMonitorForWindow(oldForegroundWindow);
        // We need to show the window first, otherwise we won't be able to bring it to front.
        if (!::IsWindowVisible(hwnd)) {
            ::ShowWindow(hwnd, SW_SHOW);
        }
        if (IsMinimized(hwnd)) {
            // Restore the window if it is minimized.
            ::ShowWindow(hwnd, SW_RESTORE);
            // Once we've been restored, throw us on the active monitor.
            moveWindowToMonitor(hwnd, activeMonitor);
            // When the window is restored, it will always become the foreground window.
            // So return early here, we don't need the following code to bring it to front.
            return;
        }
        // OK, our window is not minimized, so now we will try to bring it to front manually.
        // First try to send a message to the current foreground window to check whether
        // it is currently hanging or not.
        if (!::SendMessageTimeoutW(oldForegroundWindow, WM_NULL, 0, 0,
                                   SMTO_BLOCK | SMTO_ABORTIFHUNG | SMTO_NOTIMEOUTIFNOTHUNG, 1000,
                                   nullptr)) {
            // The foreground window hangs, can't activate current window.
            return;
        }
        DWORD windowThreadProcessId = ::GetWindowThreadProcessId(oldForegroundWindow, nullptr);
        DWORD currentThreadId = ::GetCurrentThreadId();
        // We won't be able to change a window's Z order if it's not our own window,
        // so we use this small technique to pretend the foreground window is ours.
        ::AttachThreadInput(windowThreadProcessId, currentThreadId, TRUE);
        struct Cleaner {
            Cleaner(DWORD idAttach, DWORD idAttachTo)
                : m_idAttach(idAttach), m_idAttachTo(idAttachTo) {
            }
            ~Cleaner() {
                ::AttachThreadInput(m_idAttach, m_idAttachTo, FALSE);
            }
        private:
            DWORD m_idAttach;
            DWORD m_idAttachTo;
            Q_DISABLE_COPY(Cleaner)
        };
        [[maybe_unused]] Cleaner cleaner{windowThreadProcessId, currentThreadId};
        ::BringWindowToTop(hwnd);
        // Activate the window too. This will force us to the virtual desktop this
        // window is on, if it's on another virtual desktop.
        ::SetActiveWindow(hwnd);
        // Throw us on the active monitor.
        moveWindowToMonitor(hwnd, activeMonitor);
    }
    static inline bool isFullScreen(HWND hwnd) {
@@ -808,27 +884,13 @@
        switch (id) {
            case CentralizeHook: {
                const auto hwnd = reinterpret_cast<HWND>(windowId);
                moveToDesktopCenter(hwnd);
                moveWindowToDesktopCenter(hwnd);
                return;
            }
            case RaiseWindowHook: {
                if (m_windowHandle->windowStates() & Qt::WindowMinimized)
                    m_windowHandle->showNormal();
                auto hWnd = reinterpret_cast<HWND>(windowId);
                // I have no idea what this does, but it works mostly
                // https://www.codeproject.com/Articles/1724/Some-handy-dialog-box-tricks-tips-and-workarounds
                ::AttachThreadInput(::GetWindowThreadProcessId(::GetForegroundWindow(), nullptr),
                                    ::GetCurrentThreadId(), TRUE);
                ::SetForegroundWindow(hWnd);
                ::SetFocus(hWnd);
                ::AttachThreadInput(GetWindowThreadProcessId(GetForegroundWindow(), nullptr),
                                    GetCurrentThreadId(), FALSE);
                const auto hwnd = reinterpret_cast<HWND>(windowId);
                bringWindowToFront(hwnd);
                return;
            }
@@ -1301,7 +1363,7 @@
                    // function.
                    if (wParam && !lParam) {
                        centered = true;
                        moveToDesktopCenter(hWnd);
                        moveWindowToDesktopCenter(hWnd);
                    }
                }
                break;
@@ -1388,10 +1450,21 @@
                // Terminal does, however, later I found that if we choose a proper
                // color, our homemade top border can almost have exactly the same
                // appearance with the system's one.
                struct HitTestRecorder {
                    HitTestRecorder(Win32WindowContext *ctx, LRESULT *result)
                        : ctx(ctx), result(result) {
                    }
                    ~HitTestRecorder() {
                        ctx->lastHitTestResult = getHitWindowPart(int(*result));
                    }
                [[maybe_unused]] const auto &hitTestRecorder = qScopeGuard([this, result]() {
                    lastHitTestResult = getHitWindowPart(int(*result)); //
                });
                private:
                    Win32WindowContext *ctx;
                    LRESULT *result;
                    Q_DISABLE_COPY(HitTestRecorder)
                };
                [[maybe_unused]] HitTestRecorder hitTestRecorder{this, result};
                POINT nativeGlobalPos{GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam)};
                POINT nativeLocalPos = nativeGlobalPos;