Sine Striker
2023-12-05 f8975a7d449bac21a2fdbc1a8ca85d1f5b99b362
src/core/contexts/abstractwindowcontext.cpp
@@ -2,7 +2,12 @@
namespace QWK {
    AbstractWindowContext::~AbstractWindowContext() = default;
    AbstractWindowContext::AbstractWindowContext(QWindow *window, WindowItemDelegate *delegate)
        : m_windowHandle(window), m_delegate(delegate) {
    }
    AbstractWindowContext::~AbstractWindowContext() {
    }
    void AbstractWindowContext::setupWindow(QWindow *window) {
        Q_ASSERT(window);
@@ -84,4 +89,62 @@
        return hitTestVisibleShape;
    }
    bool AbstractWindowContext::isInSystemButtons(const QPoint &pos,
                                                  CoreWindowAgent::SystemButton *button) const {
        *button = CoreWindowAgent::Unknown;
        for (int i = CoreWindowAgent::WindowIcon; i <= CoreWindowAgent::Close; ++i) {
            auto currentButton = m_systemButtons[i];
            if (!currentButton || !m_delegate->isVisible(currentButton) ||
                !m_delegate->isEnabled(currentButton)) {
                continue;
            }
            if (m_delegate->mapGeometryToScene(currentButton).contains(pos)) {
                *button = CoreWindowAgent::WindowIcon;
                return true;
            }
        }
        return false;
    }
    bool AbstractWindowContext::isInTitleBarDraggableArea(const QPoint &pos) const {
        if (!m_titleBar) {
            // There's no title bar at all, the mouse will always be in the client area.
            return false;
        }
        if (!m_delegate->isVisible(m_titleBar) || !m_delegate->isEnabled(m_titleBar)) {
            // The title bar is hidden or disabled for some reason, treat it as there's
            // no title bar.
            return false;
        }
        QRect windowRect = {QPoint(0, 0), m_windowHandle->size()};
        QRect titleBarRect = m_delegate->mapGeometryToScene(m_titleBar);
        if (!titleBarRect.intersects(windowRect)) {
            // The title bar is totally outside the window for some reason,
            // also treat it as there's no title bar.
            return false;
        }
        for (int i = CoreWindowAgent::WindowIcon; i <= CoreWindowAgent::Close; ++i) {
            auto currentButton = m_systemButtons[i];
            if (currentButton && m_delegate->isVisible(currentButton) &&
                m_delegate->isEnabled(currentButton) &&
                m_delegate->mapGeometryToScene(currentButton).contains(pos)) {
                return false;
            }
        }
        for (auto widget : m_hitTestVisibleItems) {
            if (widget && m_delegate->isVisible(widget) && m_delegate->isEnabled(widget) &&
                m_delegate->mapGeometryToScene(widget).contains(pos)) {
                return false;
            }
        }
        if (hitTestShape().contains(pos)) {
            return false;
        }
        return true;
    }
}