README.md | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
src/core/contexts/win32windowcontext.cpp | 补丁 | 查看 | 原始文档 | blame | 历史 |
README.md
@@ -114,7 +114,7 @@ } ``` You can also initialize the agent after the window constructs. If you don't want to derive a new widget class or change the constructor, you can initialize the agent after the window constructs. ```c++ auto w = new MyWidget(); src/core/contexts/win32windowcontext.cpp