| | |
| | | return (windowRect == mi.value_or(MONITORINFOEXW{}).rcMonitor); |
| | | } |
| | | |
| | | static inline bool isWindowNoState(HWND hwnd) |
| | | { |
| | | Q_ASSERT(hwnd); |
| | | if (!hwnd) { |
| | | return false; |
| | | } |
| | | #if 0 |
| | | WINDOWPLACEMENT wp{}; |
| | | wp.length = sizeof(wp); |
| | | ::GetWindowPlacement(hwnd, &wp); |
| | | return ((wp.showCmd == SW_NORMAL) || (wp.showCmd == SW_RESTORE)); |
| | | #else |
| | | const auto style = static_cast<DWORD>(::GetWindowLongPtrW(hwnd, GWL_STYLE)); |
| | | return (!(style & (WS_MINIMIZE | WS_MAXIMIZE))); |
| | | #endif |
| | | } |
| | | |
| | | static inline QPoint fromNativeLocalPosition(const QWindow *window, const QPoint &point) { |
| | | Q_ASSERT(window); |
| | | if (!window) { |
| | |
| | | *result = wParam == FALSE ? FALSE : WVR_REDRAW; |
| | | return true; |
| | | } |
| | | case WM_NCHITTEST: { |
| | | // 原生Win32窗口只有顶边是在窗口内部resize的,其余三边都是在窗口 |
| | | // 外部进行resize的,其原理是,WS_THICKFRAME这个窗口样式会在窗 |
| | | // 口的左、右和底边添加三个透明的resize区域,这三个区域在正常状态 |
| | | // 下是完全不可见的,它们由DWM负责绘制和控制。这些区域的宽度等于 |
| | | // (SM_CXSIZEFRAME + SM_CXPADDEDBORDER),高度等于 |
| | | // (SM_CYSIZEFRAME + SM_CXPADDEDBORDER),在100%缩放时,均等 |
| | | // 于8像素。它们属于窗口区域的一部分,但不属于客户区,而是属于非客 |
| | | // 户区,因此GetWindowRect获取的区域中是包含这三个resize区域的, |
| | | // 而GetClientRect获取的区域是不包含它们的。当把 |
| | | // DWMWA_EXTENDED_FRAME_BOUNDS作为参数调用 |
| | | // DwmGetWindowAttribute时,也能获取到一个窗口大小,这个大小介 |
| | | // 于前面两者之间,暂时不知道这个数据的意义及其作用。我们在 |
| | | // WM_NCCALCSIZE消息的处理中,已经把整个窗口都设置为客户区了,也 |
| | | // 就是说,我们的窗口已经没有非客户区了,因此那三个透明的resize区 |
| | | // 域,此刻也已经成为窗口客户区的一部分了,从而变得不透明了。所以 |
| | | // 现在的resize,看起来像是在窗口内部resize,是因为原本透明的地方 |
| | | // 现在变得不透明了,实际上,单纯从范围上来看,现在我们resize的地方, |
| | | // 就是普通窗口的边框外部,那三个透明区域的范围。 |
| | | // 因此,如果我们把边框完全去掉(就是我们正在做的事情),resize就 |
| | | // 会看起来是在内部进行,这个问题通过常规方法非常难以解决。我测试过 |
| | | // QQ和钉钉的窗口,它们的窗口就是在外部resize,但实际上它们是通过 |
| | | // 把窗口实际的内容,嵌入到一个完全透明的但尺寸要大一圈的窗口中实现 |
| | | // 的,虽然看起来效果还不错,但对于此项目而言,代码和窗口结构过于复 |
| | | // 杂,因此我没有采用此方案。然而,对于具体的软件项目而言,其做法也 |
| | | // 不失为一个优秀的解决方案,毕竟其在大多数条件下的表现都还可以。 |
| | | // |
| | | // 和1.x的做法不同,现在的2.x选择了保留窗口三边,去除整个窗口顶部, |
| | | // 好处是保留了系统的原生边框,外观较好,且与系统结合紧密,而且resize |
| | | // 的表现也有很大改善,缺点是需要自行绘制顶部边框线。原本以为只能像 |
| | | // Windows Terminal那样在WM_PAINT里搞黑魔法,但后来发现,其实只 |
| | | // 要颜色相近,我们自行绘制一根实线也几乎能以假乱真,而且这样也不会 |
| | | // 破坏Qt自己的绘制系统,能做到不依赖黑魔法就能实现像Windows Terminal |
| | | // 那样外观和功能都比较完美的自定义边框。 |
| | | |
| | | // A normal Win32 window can be resized outside of it. Here is the |
| | | // reason: the WS_THICKFRAME window style will cause a window has three |
| | | // transparent areas beside the window's left, right and bottom |
| | | // edge. Their width or height is eight pixels if the window is not |
| | | // scaled. In most cases, they are totally invisible. It's DWM's |
| | | // responsibility to draw and control them. They exist to let the |
| | | // user resize the window, visually outside of it. They are in the |
| | | // window area, but not the client area, so they are in the |
| | | // non-client area actually. But we have turned the whole window |
| | | // area into client area in WM_NCCALCSIZE, so the three transparent |
| | | // resize areas also become a part of the client area and thus they |
| | | // become visible. When we resize the window, it looks like we are |
| | | // resizing inside of it, however, that's because the transparent |
| | | // resize areas are visible now, we ARE resizing outside of the |
| | | // window actually. But I don't know how to make them become |
| | | // transparent again without breaking the frame shadow drawn by DWM. |
| | | // If you really want to solve it, you can try to embed your window |
| | | // into a larger transparent window and draw the frame shadow |
| | | // yourself. As what we have said in WM_NCCALCSIZE, you can only |
| | | // remove the top area of the window, this will let us be able to |
| | | // resize outside of the window and don't need much process in this |
| | | // message, it looks like a perfect plan, however, the top border is |
| | | // missing due to the whole top area is removed, and it's very hard |
| | | // to bring it back because we have to use a trick in WM_PAINT |
| | | // (learned from Windows Terminal), but no matter what we do in |
| | | // WM_PAINT, it will always break the backing store mechanism of Qt, |
| | | // so actually we can't do it. And it's very difficult to do such |
| | | // things in NativeEventFilters as well. What's worse, if we really |
| | | // do this, the four window borders will become white and they look |
| | | // horrible in dark mode. This solution only supports Windows 10 |
| | | // because the border width on Win10 is only one pixel, however it's |
| | | // eight pixels on Windows 7 so preserving the three window borders |
| | | // looks terrible on old systems. |
| | | // |
| | | // Unlike the 1.x code, we choose to preserve the three edges of the |
| | | // window in 2.x, and get rid of the whole top part of the window. |
| | | // There are quite some advantages such as the appearance looks much |
| | | // better and due to we have the original system window frame, our |
| | | // window can behave just like a normal Win32 window even if we now |
| | | // doesn't have a title bar at all. Most importantly, the flicker and |
| | | // jitter during window resizing is totally gone now. The disadvantage |
| | | // is we have to draw a top frame border ourself. Previously I thought |
| | | // we have to do the black magic in WM_PAINT just like what Windows |
| | | // Terminal does, however, later I found that if we choose a proper |
| | | // color, our homemade top border can almost have exactly the same |
| | | // appearance with the system's one. |
| | | |
| | | const auto nativeGlobalPos = POINT{ GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam) }; |
| | | POINT nativeLocalPos = nativeGlobalPos; |
| | | ::ScreenToClient(hWnd, &nativeLocalPos); |
| | | |
| | | auto clientRect = RECT{ 0, 0, 0, 0 }; |
| | | ::GetClientRect(hWnd, &clientRect); |
| | | const auto clientWidth = RECT_WIDTH(clientRect); |
| | | const auto clientHeight = RECT_HEIGHT(clientRect); |
| | | |
| | | const QPoint qtScenePos = fromNativeLocalPosition(m_windowHandle, QPoint(nativeLocalPos.x, nativeLocalPos.y)); |
| | | |
| | | const bool isFixedSize = /*isWindowFixedSize()*/false; // ### FIXME |
| | | const bool isTitleBar = isInTitleBarDraggableArea(qtScenePos); |
| | | const bool dontOverrideCursor = false; // ### TODO |
| | | |
| | | CoreWindowAgent::SystemButton sysButtonType = CoreWindowAgent::Unknown; |
| | | if (!isFixedSize && isInSystemButtons(qtScenePos, &sysButtonType)) { |
| | | // Firstly, we set the hit test result to a default value to be able to detect whether we |
| | | // have changed it or not afterwards. |
| | | *result = HTNOWHERE; |
| | | // Even if the mouse is inside the chrome button area now, we should still allow the user |
| | | // to be able to resize the window with the top or right window border, this is also the |
| | | // normal behavior of a native Win32 window (but only when the window is not maximized/ |
| | | // fullscreened/minimized, of course). |
| | | if (isWindowNoState(hWnd)) { |
| | | static constexpr const int kBorderSize = 2; |
| | | const bool isTop = (nativeLocalPos.y <= kBorderSize); |
| | | const bool isRight = (nativeLocalPos.x >= (clientWidth - kBorderSize)); |
| | | if (isTop || isRight) { |
| | | if (dontOverrideCursor) { |
| | | // The user doesn't want the window to be resized, so we tell Windows we are |
| | | // in the client area so that the controls beneath the mouse cursor can still |
| | | // be hovered or clicked. |
| | | *result = (isTitleBar ? HTCAPTION : HTCLIENT); |
| | | } else { |
| | | if (isTop && isRight) { |
| | | *result = HTTOPRIGHT; |
| | | } else if (isTop) { |
| | | *result = HTTOP; |
| | | } else { |
| | | *result = HTRIGHT; |
| | | } |
| | | } |
| | | } |
| | | } |
| | | if (*result == HTNOWHERE) { |
| | | // OK, we are now really inside one of the chrome buttons, tell Windows the exact role of our button. |
| | | // The Snap Layout feature introduced in Windows 11 won't work without this. |
| | | switch (sysButtonType) { |
| | | case CoreWindowAgent::WindowIcon: |
| | | *result = HTSYSMENU; |
| | | break; |
| | | case CoreWindowAgent::Help: |
| | | *result = HTHELP; |
| | | break; |
| | | case CoreWindowAgent::Minimize: |
| | | *result = HTREDUCE; |
| | | break; |
| | | case CoreWindowAgent::Maximize: |
| | | *result = HTZOOM; |
| | | break; |
| | | case CoreWindowAgent::Close: |
| | | *result = HTCLOSE; |
| | | break; |
| | | case CoreWindowAgent::Unknown: |
| | | break; |
| | | } |
| | | } |
| | | if (*result == HTNOWHERE) { |
| | | // OK, it seems we are not inside the window resize area, nor inside the chrome buttons, |
| | | // tell Windows we are in the client area to let Qt handle this event. |
| | | *result = HTCLIENT; |
| | | } |
| | | return true; |
| | | } |
| | | // OK, we are not inside any chrome buttons, try to find out which part of the window |
| | | // are we hitting. |
| | | |
| | | const bool max = IsMaximized(hWnd); |
| | | const bool full = isFullScreen(hWnd); |
| | | const int frameSize = getResizeBorderThickness(hWnd); |
| | | const bool isTop = (nativeLocalPos.y < frameSize); |
| | | |
| | | if (isWin10OrGreater()) { |
| | | // This will handle the left, right and bottom parts of the frame |
| | | // because we didn't change them. |
| | | const LRESULT originalHitTestResult = ::DefWindowProcW(hWnd, WM_NCHITTEST, 0, lParam); |
| | | if (originalHitTestResult != HTCLIENT) { |
| | | // Even if the window is not resizable, we still can't return HTCLIENT here because |
| | | // when we enter this code path, it means the mouse cursor is outside the window, |
| | | // that is, the three transparent window resize area. Returning HTCLIENT will confuse |
| | | // Windows, we can't put our controls there anyway. |
| | | *result = ((isFixedSize || dontOverrideCursor) ? HTBORDER : originalHitTestResult); |
| | | return true; |
| | | } |
| | | if (full) { |
| | | *result = HTCLIENT; |
| | | return true; |
| | | } |
| | | if (max) { |
| | | *result = (isTitleBar ? HTCAPTION : HTCLIENT); |
| | | return true; |
| | | } |
| | | // At this point, we know that the cursor is inside the client area |
| | | // so it has to be either the little border at the top of our custom |
| | | // title bar or the drag bar. Apparently, it must be the drag bar or |
| | | // the little border at the top which the user can use to move or |
| | | // resize the window. |
| | | if (isTop) { |
| | | // Return HTCLIENT instead of HTBORDER here, because the mouse is |
| | | // inside our homemade title bar now, return HTCLIENT to let our |
| | | // title bar can still capture mouse events. |
| | | *result = ((isFixedSize || dontOverrideCursor) ? (isTitleBar ? HTCAPTION : HTCLIENT) : HTTOP); |
| | | return true; |
| | | } |
| | | if (isTitleBar) { |
| | | *result = HTCAPTION; |
| | | return true; |
| | | } |
| | | *result = HTCLIENT; |
| | | } else { |
| | | if (full) { |
| | | *result = HTCLIENT; |
| | | return true; |
| | | } |
| | | if (max) { |
| | | *result = (isTitleBar ? HTCAPTION : HTCLIENT); |
| | | return true; |
| | | } |
| | | if (!isFixedSize) { |
| | | const bool isBottom = (nativeLocalPos.y >= (clientHeight - frameSize)); |
| | | // Make the border a little wider to let the user easy to resize on corners. |
| | | const auto scaleFactor = ((isTop || isBottom) ? qreal(2) : qreal(1)); |
| | | const int scaledFrameSizeX = std::round(qreal(frameSize) * scaleFactor); |
| | | const bool isLeft = (nativeLocalPos.x < scaledFrameSizeX); |
| | | const bool isRight = (nativeLocalPos.x >= (clientWidth - scaledFrameSizeX)); |
| | | if (dontOverrideCursor && (isTop || isBottom || isLeft || isRight)) { |
| | | // Return HTCLIENT instead of HTBORDER here, because the mouse is |
| | | // inside the window now, return HTCLIENT to let the controls |
| | | // inside our window can still capture mouse events. |
| | | *result = (isTitleBar ? HTCAPTION : HTCLIENT); |
| | | return true; |
| | | } |
| | | if (isTop) { |
| | | if (isLeft) { |
| | | *result = HTTOPLEFT; |
| | | return true; |
| | | } |
| | | if (isRight) { |
| | | *result = HTTOPRIGHT; |
| | | return true; |
| | | } |
| | | *result = HTTOP; |
| | | return true; |
| | | } |
| | | if (isBottom) { |
| | | if (isLeft) { |
| | | *result = HTBOTTOMLEFT; |
| | | return true; |
| | | } |
| | | if (isRight) { |
| | | *result = HTBOTTOMRIGHT; |
| | | return true; |
| | | } |
| | | *result = HTBOTTOM; |
| | | return true; |
| | | } |
| | | if (isLeft) { |
| | | *result = HTLEFT; |
| | | return true; |
| | | } |
| | | if (isRight) { |
| | | *result = HTRIGHT; |
| | | return true; |
| | | } |
| | | } |
| | | if (isTitleBar) { |
| | | *result = HTCAPTION; |
| | | return true; |
| | | } |
| | | *result = HTCLIENT; |
| | | } |
| | | return true; |
| | | } |
| | | default: |
| | | break; |
| | | } |