From 11a0f65bae425baf09508e2d57c830f5cad69df5 Mon Sep 17 00:00:00 2001
From: gcontini <1121667+gcontini@users.noreply.github.com>
Date: 周六, 14 12月 2019 09:42:26 +0800
Subject: [PATCH] cleanup and change license generation parameters

---
 test/functional/standard-license_test.cpp |   88 ++++++++++++++++++++++++++++---------------
 1 files changed, 57 insertions(+), 31 deletions(-)

diff --git a/test/functional/standard-license_test.cpp b/test/functional/standard-license_test.cpp
index d301d68..669ca46 100644
--- a/test/functional/standard-license_test.cpp
+++ b/test/functional/standard-license_test.cpp
@@ -1,48 +1,74 @@
-#define BOOST_TEST_MODULE standard_license_test
-//#define BOOST_TEST_MAIN
-#define BOOST_TEST_DYN_LINK
+#define BOOST_TEST_MODULE test_standard_license
+
 #include <boost/test/unit_test.hpp>
-#include "../../../src/license-generator/license-generator.h"
-#include "../../../src/library/api/license++.h"
-#include <build_properties.h>
 #include <boost/filesystem.hpp>
 
+#include <licensecc/licensecc.h>
+#include <licensecc_properties_test.h>
+#include <licensecc_properties.h>
 
+#include "../../src/library/ini/SimpleIni.h"
+#include "generate-license.h"
+#include "../../src/library/base/FileUtils.hpp"
+
+namespace license {
+namespace test {
 namespace fs = boost::filesystem;
 using namespace license;
 using namespace std;
 
-void generate_license(const string& prod_name, const string& fname) {
-	int argc = 4;
-	const char** argv = new const char*[argc + 1];
-	argv[0] = "lic-generator";
-	argv[1] = "-o";
-	argv[2] = fname.c_str();
-	argv[3] = "test";
-	int retCode = LicenseGenerator::generateLicense(argc, argv);
-	delete (argv);
-	BOOST_CHECK_EQUAL(retCode, 0);
-	BOOST_ASSERT(fs::exists(fname));
-	CSimpleIniA ini;
-	SI_Error rc = ini.LoadFile(fname.c_str());
-	BOOST_CHECK_GE(rc,0);
-	int sectionSize = ini.GetSectionSize(prod_name.c_str());
-	BOOST_CHECK_GT(sectionSize,0);
-}
-
-BOOST_AUTO_TEST_CASE( standard_lic_file ) {
-	const string licLocation(PROJECT_TEST_TEMP_DIR "/standard_license.lic");
-	generate_license(string("TEST"), licLocation);
+/**
+ * Test a generic license with no expiry neither client id.
+ */
+BOOST_AUTO_TEST_CASE(test_generic_license) {
+	const vector<string> extraArgs;
+	const string licLocation = generate_license("standard_license", extraArgs);
 	/* */
 	LicenseInfo license;
 	LicenseLocation licenseLocation;
-	licenseLocation.openFileNearModule=false;
 	licenseLocation.licenseFileLocation = licLocation.c_str();
-	licenseLocation.environmentVariableName = "";
-	EVENT_TYPE result = acquire_license("TEST",
-			licenseLocation, & license);
+	licenseLocation.licenseData = nullptr;
+	const EVENT_TYPE result = acquire_license(nullptr, &licenseLocation, &license);
 	BOOST_CHECK_EQUAL(result, LICENSE_OK);
 	BOOST_CHECK_EQUAL(license.has_expiry, false);
 	BOOST_CHECK_EQUAL(license.linked_to_pc, false);
 }
 
+/**
+ * Pass the license data to the application.
+ */
+
+// BOOST_AUTO_TEST_CASE( b64_environment_variable ) {
+//	const string licLocation(PROJECT_TEST_TEMP_DIR "/standard_env_license.lic");
+//	const vector<string> extraArgs;
+//	generate_license(licLocation, extraArgs);
+//	const string licensestr(license::get_file_contents(licLocation.c_str(), MAX_LICENSE_LENGTH));
+//	/* */
+//	LicenseInfo license;
+//	LicenseLocation licenseLocation;
+//	licenseLocation.licenseFileLocation = nullptr;
+//	licenseLocation.licenseData = licensestr.c_str();
+//	const EVENT_TYPE result = acquire_license("TEST", &licenseLocation,
+//			&license);
+//	BOOST_CHECK_EQUAL(result, LICENSE_OK);
+//	BOOST_CHECK_EQUAL(license.has_expiry, false);
+//	BOOST_CHECK_EQUAL(license.linked_to_pc, false);
+//}
+//
+// BOOST_AUTO_TEST_CASE( pc_identifier ) {
+//	const string licLocation(PROJECT_TEST_TEMP_DIR "/pc_identifier.lic");
+//	const vector<string> extraArgs = { "-s", "Jaaa-aaaa-MG9F-ZhB1" };
+//	generate_license(licLocation, extraArgs);
+//
+//	LicenseInfo license;
+//	LicenseLocation licenseLocation;
+//	licenseLocation.licenseFileLocation = licLocation.c_str();
+//	licenseLocation.licenseData = "";
+//	const EVENT_TYPE result = acquire_license("TEST", &licenseLocation,
+//			&license);
+//	BOOST_CHECK_EQUAL(result, IDENTIFIERS_MISMATCH);
+//	BOOST_CHECK_EQUAL(license.has_expiry, false);
+//	BOOST_CHECK_EQUAL(license.linked_to_pc, true);
+//}
+}
+}  // namespace license

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