From 91e1b0675d531e87a8866ab6595692a3fa52c322 Mon Sep 17 00:00:00 2001 From: Gabriele Contini <gcontini@users.noreply.github.com> Date: 周六, 14 12月 2019 13:56:41 +0800 Subject: [PATCH] Merge pull request #69 from open-license-manager/feature/issue_licenses_42 --- README.md | 73 ++++++++++++++++-------------------- 1 files changed, 32 insertions(+), 41 deletions(-) diff --git a/README.md b/README.md index 72838b4..c10ad1c 100644 --- a/README.md +++ b/README.md @@ -1,63 +1,67 @@ # Open License Manager -[](https://travis-ci.org/open-license-manager/open-license-manager) -[](http://github.com/badges/stability-badges)[](https://opensource.org/licenses/BSD-3-Clause) A copy protection, licensing software written in C++ for Windows and Linux (with a simple C api for use in C projects). + +[](https://en.wikipedia.org/wiki/C%2B%2B#Standardization) +[](http://github.com/badges/stability-badges) +[](https://opensource.org/licenses/BSD-3-Clause) +[](https://travis-ci.org/open-license-manager/open-license-manager) +[](https://www.codacy.com/manual/gcontini/open-license-manager?utm_source=github.com&utm_medium=referral&utm_content=open-license-manager/open-license-manager&utm_campaign=Badge_Grade) +[](http://github.com/open-license-manager/open-license-manager/issues) It allows to protect the software you develop from unauthorized copies, limit the usage in time, to a specific set of machines, or prevent the usage in virtualized environments. It is an Open License Manager that helps to keep your software closed :smirk: . A comprehensive [list of features](https://github.com/open-license-manager/open-license-manager/wiki/features), and their status is available in the project wiki. -## License +##License The project is donated to the community. It comes with a very large freedom of use for everyone, and it will always be. It uses a [BSD 3 clauses](https://opensource.org/licenses/BSD-3-Clause) licensing schema, that allows free modification and inclusion in commercial software. - ## Project Structure The software is made by 2 main sub-components: - * a C library with no (or minimal) external dependencies (the part you have to integrate in your software). - * a license generator written in C++ (allows you to generate a license). +* a C++ library with a nice C api, `licensecc` with minimal (or no) external dependencies (the part you have to integrate in your software) that is the project you're currently in. +* a license generator lcc-license-generator `lcc` for customizing the library and generate the licenses. -these modules are planned.... - * a license [backoffice](../../issues/7) in php (in order to handle multiple licenses). - * a license debugger to be sent to the final customer when there are licensing problems. - * a [log descriptor](../../issues/8) in order to decrypt logs generated by the license system. - -You can notice 2 more sub-projects: - * bootstrap: allows to generate private keys and modify the library on the fly after the downloading. - * testing : runs the tests (and publish the results on cdash) +The following modules are planned... +* a license [backoffice](../../issues/7) in php (in order to handle multiple licenses). +* a license debugger to be sent to the final customer when there are licensing problems. +* a [log descriptor](../../issues/8) in order to decrypt logs generated by the license system. # How to build +Below an overview of the basic build procedure, you can find detailed instructions for [linux](https://github.com/open-license-manager/open-license-manager/wiki/Build-the-library) or [windows](https://github.com/open-license-manager/open-license-manager/wiki/Build-the-library-win) in the wiki. -Below an overview of the basic build procedure, you can find detailed instructions for each [supported environment](https://github.com/open-license-manager/open-license-manager/wiki/Build-the-library) in the wiki. +## Prerequisites +* Operating system: Linux(Ubuntu, CentOS), Windows +* compilers : GCC (Linux) MINGW (Linux cross compile for Windows), MINGW or MSVC (Windows) +* tools : cmake(>3.6), git, make/ninja(linux) +* libs : If target is Linux Openssl is required. Windows depends only on system libraries. Boost is necessary to build license generator and to run the tests but it's NOT a dependency of the final `licensecc` library. -## prerequisites - * compilsers: GCC (Linux) MINGW (Linux cross compile for Windows), MINGW or MSVC (Windows) - * tools/libs: cmake, boost. If target is linux openssl is necessary. +For a complete list of dependencies and supported environments see [the wiki](https://github.com/open-license-manager/open-license-manager/wiki/Dependencies) -``` -git clone https://github.com/open-license-manager/open-license-manager.git +Clone the project. It has submodules, don't forget the `--recursive` option. + +```console +git clone --recursive https://github.com/open-license-manager/open-license-manager.git cd open-license-manager/ -mkdir build cd build ``` ## on Linux -``` +```console cmake .. -DCMAKE_INSTALL_PREFIX=../install make make install ``` ## on Windows (with MSVC 2015) -``` +```console cmake .. -G "Visual Studio 14 2015 Win64" -DBOOST_ROOT="{Folder where boost is}" -DCMAKE_INSTALL_PREFIX=../install cmake --build . --target install --config Release ``` ## cross compile with MINGW on Linux -``` +```console x86_64-w64-mingw32.static-cmake .. -DCMAKE_INSTALL_PREFIX=../install make make install @@ -67,34 +71,21 @@ =========== ## on Linux -``` +```console make test ``` ## on Windows (MSVC) -``` +```console ctest -C Release ``` How to use ========== -This simple example shows how to integrate open-licence-manager into your project +The [examples](https://github.com/open-license-manager/examples) repository that shows various ways to integrate `open-licence-manager` into your project. -``` -$ cd example -$ cmake . -$ make -$ ./example -license ERROR : - license file not found -the pc signature is : - Jaaa-aaaa-MG9F-ZhBB -$ ../install/bin/license_generator example -s Jaaa-aaaa-MG9F-ZhBB -o example.lic -$ ./example -licence OK -``` # How to contribute -The project is not dead but we take our time to answer. The best interaction you can have with us is through the issue system. Have a look to the [contribution guidelines](blob/develop/CONTRIBUTING.md) +The project is not dead but we take our time to answer. The best interaction you can have with us is through the issue system. Have a look to the [contribution guidelines](CONTRIBUTING.md) We use [GitFlow](https://datasift.github.io/gitflow/IntroducingGitFlow.html) (or at least a subset of it). Remember to install the gitflow git plugin and use `develop` as default branch for your pull requests. -- Gitblit v1.9.1