From 07e9440b52d74e2b21b0b1df4bb959b553670452 Mon Sep 17 00:00:00 2001
From: Zhao Yuhang <2546789017@qq.com>
Date: 周六, 06 1月 2024 21:06:40 +0800
Subject: [PATCH] update README

---
 src/core/contexts/win32windowcontext_p.h |   17 ++++++++++-------
 1 files changed, 10 insertions(+), 7 deletions(-)

diff --git a/src/core/contexts/win32windowcontext_p.h b/src/core/contexts/win32windowcontext_p.h
index 8e25be7..39a2767 100644
--- a/src/core/contexts/win32windowcontext_p.h
+++ b/src/core/contexts/win32windowcontext_p.h
@@ -1,3 +1,7 @@
+// Copyright (C) 2023-2024 Stdware Collections (https://www.github.com/stdware)
+// Copyright (C) 2021-2023 wangwenx190 (Yuhang Zhao)
+// SPDX-License-Identifier: Apache-2.0
+
 #ifndef WIN32WINDOWCONTEXT_P_H
 #define WIN32WINDOWCONTEXT_P_H
 
@@ -17,8 +21,6 @@
 
     class Win32WindowContext : public AbstractWindowContext {
         Q_OBJECT
-        Q_PROPERTY(bool needBorderPainter READ needBorderPainter FINAL)
-        Q_PROPERTY(int borderThickness READ borderThickness FINAL)
     public:
         Win32WindowContext();
         ~Win32WindowContext() override;
@@ -35,11 +37,12 @@
         QString key() const override;
         void virtual_hook(int id, void *data) override;
 
-        bool needBorderPainter() const;
-        int borderThickness() const;
+        QVariant windowAttribute(const QString &key) const override;
 
     protected:
-        void winIdChanged(QWindow *oldWindow) override;
+        void winIdChanged() override;
+        bool windowAttributeChanged(const QString &key, const QVariant &attribute,
+                                    const QVariant &oldAttribute) override;
 
     public:
         bool windowProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam, LRESULT *result);
@@ -48,7 +51,7 @@
                                LRESULT *result);
 
         // In order to perfectly apply Windows 11 Snap Layout into the Qt window, we need to
-        // intercept and simulate most of the  mouse events, so that the processing logic
+        // intercept and emulate most of the  mouse events, so that the processing logic
         // is quite complex. Simultaneously, in order to make the handling code of other
         // Windows messages clearer, we have separated them into this function.
         bool snapLayoutHandler(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam,
@@ -70,7 +73,7 @@
         // WM_MOUSELEAVE.
         bool mouseLeaveBlocked = false;
 
-        bool centered = false;
+        bool initialCentered = false;
     };
 
 }

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