From 1900ef3c9805d7fe15e0634cef9b5ff2a5dc7838 Mon Sep 17 00:00:00 2001
From: SineStriker <trueful@163.com>
Date: 周三, 20 12月 2023 20:02:05 +0800
Subject: [PATCH] minor tweaks

---
 README.md                                |    2 +-
 src/core/contexts/win32windowcontext.cpp |    2 +-
 2 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/README.md b/README.md
index 7572d09..ae739dd 100644
--- a/README.md
+++ b/README.md
@@ -114,7 +114,7 @@
 }
 ```
 
-You can also initialize the agent after the window constructs.
+If you don't want to derive a new widget class or change the constructor, you can initialize the agent after the window constructs.
 
 ```c++
 auto w = new MyWidget();
diff --git a/src/core/contexts/win32windowcontext.cpp b/src/core/contexts/win32windowcontext.cpp
index 40fda7c..7a8ad24 100644
--- a/src/core/contexts/win32windowcontext.cpp
+++ b/src/core/contexts/win32windowcontext.cpp
@@ -117,7 +117,7 @@
     private:
         DynamicApis() {
 #define DYNAMIC_API_RESOLVE(DLL, NAME)                                                             \
-  p##NAME = reinterpret_cast<decltype(p##NAME)>(DLL.resolve(#NAME))
+    p##NAME = reinterpret_cast<decltype(p##NAME)>(DLL.resolve(#NAME))
 
             QSystemLibrary user32(QStringLiteral("user32"));
             DYNAMIC_API_RESOLVE(user32, GetDpiForWindow);

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