From 2d223770ee33ddf7d93d83bc2cb538bfd66d38d9 Mon Sep 17 00:00:00 2001 From: Sine Striker <trueful@163.com> Date: 周三, 08 5月 2024 11:30:55 +0800 Subject: [PATCH] update --- src/core/contexts/win32windowcontext_p.h | 34 +++++++++++++++++++++++++++------- 1 files changed, 27 insertions(+), 7 deletions(-) diff --git a/src/core/contexts/win32windowcontext_p.h b/src/core/contexts/win32windowcontext_p.h index 758633f..2ea1cf4 100644 --- a/src/core/contexts/win32windowcontext_p.h +++ b/src/core/contexts/win32windowcontext_p.h @@ -1,12 +1,25 @@ +// Copyright (C) 2023-2024 Stdware Collections (https://www.github.com/stdware) +// Copyright (C) 2021-2023 wangwenx190 (Yuhang Zhao) +// SPDX-License-Identifier: Apache-2.0 + #ifndef WIN32WINDOWCONTEXT_P_H #define WIN32WINDOWCONTEXT_P_H + +// +// W A R N I N G !!! +// ----------------- +// +// This file is not part of the QWindowKit API. It is used purely as an +// implementation detail. This header file may change from version to +// version without notice, or may even be removed. +// #include <QWKCore/qwindowkit_windows.h> #include <QWKCore/private/abstractwindowcontext_p.h> namespace QWK { - class QWK_CORE_EXPORT Win32WindowContext : public AbstractWindowContext { + class Win32WindowContext : public AbstractWindowContext { Q_OBJECT public: Win32WindowContext(); @@ -20,11 +33,17 @@ FixedBorder, TitleBar, }; + Q_ENUM(WindowPart) - void showSystemMenu(const QPoint &pos) override; + QString key() const override; + void virtual_hook(int id, void *data) override; + + QVariant windowAttribute(const QString &key) const override; protected: - bool setupHost() override; + void winIdChanged(WId winId, WId oldWinId) override; + bool windowAttributeChanged(const QString &key, const QVariant &attribute, + const QVariant &oldAttribute) override; public: bool windowProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam, LRESULT *result); @@ -33,7 +52,7 @@ LRESULT *result); // In order to perfectly apply Windows 11 Snap Layout into the Qt window, we need to - // intercept and simulate most of the mouse events, so that the processing logic + // intercept and emulate most of the mouse events, so that the processing logic // is quite complex. Simultaneously, in order to make the handling code of other // Windows messages clearer, we have separated them into this function. bool snapLayoutHandler(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam, @@ -46,16 +65,17 @@ LRESULT *result); protected: - WId windowId = 0; - // The last hit test result, helpful to handle WM_MOUSEMOVE and WM_NCMOUSELEAVE. WindowPart lastHitTestResult = WindowPart::Outside; + int lastHitTestResultRaw = HTNOWHERE; // Whether the last mouse leave message is blocked, mainly for handling the unexpected // WM_MOUSELEAVE. bool mouseLeaveBlocked = false; - bool centered = false; + // For emulating traditional icon button behavior + uint64_t iconButtonClickTime = 0; + int iconButtonClickLevel = 0; }; } -- Gitblit v1.9.1