From 2df00b7e7bf5fd9c2f171449f71d1b101480f0db Mon Sep 17 00:00:00 2001
From: Zhao Yuhang <2546789017@qq.com>
Date: 周一, 11 12月 2023 20:24:24 +0800
Subject: [PATCH] finish border paint code

---
 src/core/contexts/win32windowcontext_p.h |   18 +++++++++++++++---
 1 files changed, 15 insertions(+), 3 deletions(-)

diff --git a/src/core/contexts/win32windowcontext_p.h b/src/core/contexts/win32windowcontext_p.h
index 269530e..a56aac8 100644
--- a/src/core/contexts/win32windowcontext_p.h
+++ b/src/core/contexts/win32windowcontext_p.h
@@ -9,7 +9,7 @@
     class QWK_CORE_EXPORT Win32WindowContext : public AbstractWindowContext {
         Q_OBJECT
     public:
-        Win32WindowContext(QObject *host, WindowItemDelegate *delegate);
+        Win32WindowContext();
         ~Win32WindowContext() override;
 
         enum WindowPart {
@@ -21,10 +21,17 @@
             TitleBar,
         };
 
-    public:
-        bool setup() override;
+        QString key() const override;
+        void virtual_hook(int id, void *data) override;
 
+    protected:
+        bool setupHost() override;
+
+    public:
         bool windowProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam, LRESULT *result);
+
+        bool systemMenuHandler(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam,
+                               LRESULT *result);
 
         // In order to perfectly apply Windows 11 Snap Layout into the Qt window, we need to
         // intercept and simulate most of the  mouse events, so that the processing logic
@@ -36,6 +43,9 @@
         bool customWindowHandler(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam,
                                  LRESULT *result);
 
+        bool nonClientCalcSizeHandler(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam,
+                                      LRESULT *result);
+
     protected:
         WId windowId = 0;
 
@@ -45,6 +55,8 @@
         // Whether the last mouse leave message is blocked, mainly for handling the unexpected
         // WM_MOUSELEAVE.
         bool mouseLeaveBlocked = false;
+
+        bool centered = false;
     };
 
 }

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