From 59814f0ef77528995e2655247aecf2dfdf2f67d9 Mon Sep 17 00:00:00 2001 From: Sine Striker <trueful@163.com> Date: 周一, 18 12月 2023 21:56:48 +0800 Subject: [PATCH] Update README --- README.md | 50 +++++++++++++++++++++++--------------------------- 1 files changed, 23 insertions(+), 27 deletions(-) diff --git a/README.md b/README.md index 7c720dd..3e3a7aa 100644 --- a/README.md +++ b/README.md @@ -56,7 +56,7 @@ cmake --build build --target install --config Release ``` -You can also include this directory as a sub-project if you choose CMake as your build system. +You can also include this directory as a subproject if you choose CMake as your build system. For other build systems, you need to install with CMake first and include the corresponding configuration files in your project. @@ -64,13 +64,13 @@ #### CMake Project -```cmake +```sh cmake -B build -DQWindowKit_DIR=/path/install/cmake/QWindowKit ``` ```cmake find_package(QWindowKit REQUIRED) -taraget_link_libraries(widgets_app PUBLIC QWindowKit::Widgets) -taraget_link_libraries(quick_app PUBLIC QWindowKit::Quick) +target_link_libraries(widgets_app PUBLIC QWindowKit::Widgets) +target_link_libraries(quick_app PUBLIC QWindowKit::Quick) ``` #### QMake Project @@ -91,7 +91,6 @@ ### Qt Widgets Application First, setup `WidgetWindowAgent` for your QWidget instance. (Each widget needs its own agent.) - ```c++ auto w = new MyWidget(); auto agent = new WidgetWindowAgent(w); @@ -99,7 +98,6 @@ ``` You can also initialize the agent in the widget constructor. - ```c++ MyWidget::MyWidget(QWidget *parent) { // ... @@ -108,27 +106,25 @@ } ``` -Then, construct your titlebar widget, without which the window is lacking in basic interaction feature. You can use the [`WindowBar`](examples/shared/widgetframe/windowbar.h) provided by `WidgetFrame` in the examples as the container for your titlebar components. +Then, construct your title bar widget, without which the window is lacking in basic interaction feature. You can use the [`WindowBar`](examples/shared/widgetframe/windowbar.h) provided by `WidgetFrame` in the examples as the container for your title bar components. +Let `WidgetWindowAgent` know which widget the title bar is. ```c++ -auto titleLabel = new QLabel(); -auto menuBar = new QMenuBar(); - -auto windowBar = new QWK::WindowBar(); -windowBar->setMenuBar(menuBar); -windowBar->setTitleLabel(titleLabel); -windowBar->setHostWidget(this); - -auto iconButton = new QPushButton("馃槃"); -auto minButton = new QPushButton("鈹�"); -auto maxButton = new QPushButton("鈻�"); -auto closeButton = new QPushButton("鉁�"); -agent->setSystemButton(QWK::WindowAgentBase::WindowIcon, iconButton); -agent->setSystemButton(QWK::WindowAgentBase::Minimize, minButton); -agent->setSystemButton(QWK::WindowAgentBase::Maximize, maxButton); -agent->setSystemButton(QWK::WindowAgentBase::Close, closeButton); - +agent->setTitleBarWidget(myTitleBar); ``` + +Set system button hints to let `WidgetWindowAgent` know the role of the widgets, which is important for the Snap Layout to work. +```c++ +agent->setSystemButton(QWK::WindowAgent::Base::Maximize, maxButton); +``` + +Set hit-test visible hint to let `WidgetWindowAgent` know the widgets that desire to receive mouse events. +```c++ +agent->setHitTestVisible(myTitleBar->menuBar(), true); +``` +Other region inside the title bar will be regarded as the draggable area for user to move the window. + +Check [`MainWindow`](examples/mainwindow/mainwindow.cpp#L108) example to get detailed information. ### Qt Quick Application @@ -136,12 +132,12 @@ ### Learn More -See [examples](examples) for more demo use cases. The examples has no High DPI support. +See [examples](examples) for more demo use cases. The examples have no High DPI support. -## Documentatons +## Documentations + Examples (TODO) -+ [Framelesshelper Related](docs/framelesshelper-related.md) ++ [FramelessHelper Related](docs/framelesshelper-related.md) ## License -- Gitblit v1.9.1