From 59814f0ef77528995e2655247aecf2dfdf2f67d9 Mon Sep 17 00:00:00 2001 From: Sine Striker <trueful@163.com> Date: 周一, 18 12月 2023 21:56:48 +0800 Subject: [PATCH] Update README --- README.md | 58 ++++++++++++++++++++++++++++++++++++++-------------------- 1 files changed, 38 insertions(+), 20 deletions(-) diff --git a/README.md b/README.md index 760f6f0..3e3a7aa 100644 --- a/README.md +++ b/README.md @@ -56,7 +56,7 @@ cmake --build build --target install --config Release ``` -You can also include this directory as a sub-project if you choose CMake as your build system. +You can also include this directory as a subproject if you choose CMake as your build system. For other build systems, you need to install with CMake first and include the corresponding configuration files in your project. @@ -64,13 +64,13 @@ #### CMake Project -```cmake +```sh cmake -B build -DQWindowKit_DIR=/path/install/cmake/QWindowKit ``` ```cmake find_package(QWindowKit REQUIRED) -taraget_link_libraries(widgets_app PUBLIC QWindowKit::Widgets) -taraget_link_libraries(quick_app PUBLIC QWindowKit::Quick) +target_link_libraries(widgets_app PUBLIC QWindowKit::Widgets) +target_link_libraries(quick_app PUBLIC QWindowKit::Quick) ``` #### QMake Project @@ -88,25 +88,43 @@ ## Quick Start -### Initialization +### Qt Widgets Application -First of all, you're supposed to add the following code in your `main` function in a very early stage (MUST before the construction of any `Q(Gui|Core)Application` objects). - +First, setup `WidgetWindowAgent` for your QWidget instance. (Each widget needs its own agent.) ```c++ -int main(int argc, char *argv[]) { -#ifdef Q_OS_WINDOWS - QCoreApplication::setAttribute(Qt::AA_DontCreateNativeWidgetSiblings); -#elif defined(Q_OS_MAC) -# if QT_VERSION < QT_VERSION_CHECK(6, 0, 0) - qputenv("QT_MAC_WANTS_LAYER", "1"); -# endif -#endif +auto w = new MyWidget(); +auto agent = new WidgetWindowAgent(w); +agent->setup(w); +``` + +You can also initialize the agent in the widget constructor. +```c++ +MyWidget::MyWidget(QWidget *parent) { + // ... + auto agent = new WidgetWindowAgent(w); + agent->setup(w); } ``` -### Qt Widgets Application +Then, construct your title bar widget, without which the window is lacking in basic interaction feature. You can use the [`WindowBar`](examples/shared/widgetframe/windowbar.h) provided by `WidgetFrame` in the examples as the container for your title bar components. -TODO +Let `WidgetWindowAgent` know which widget the title bar is. +```c++ +agent->setTitleBarWidget(myTitleBar); +``` + +Set system button hints to let `WidgetWindowAgent` know the role of the widgets, which is important for the Snap Layout to work. +```c++ +agent->setSystemButton(QWK::WindowAgent::Base::Maximize, maxButton); +``` + +Set hit-test visible hint to let `WidgetWindowAgent` know the widgets that desire to receive mouse events. +```c++ +agent->setHitTestVisible(myTitleBar->menuBar(), true); +``` +Other region inside the title bar will be regarded as the draggable area for user to move the window. + +Check [`MainWindow`](examples/mainwindow/mainwindow.cpp#L108) example to get detailed information. ### Qt Quick Application @@ -114,12 +132,12 @@ ### Learn More -See [examples](examples) for more demo use cases. The examples has no High DPI support. +See [examples](examples) for more demo use cases. The examples have no High DPI support. -## Documentatons +## Documentations + Examples (TODO) -+ [Framelesshelper Related](docs/framelesshelper-related.md) ++ [FramelessHelper Related](docs/framelesshelper-related.md) ## License -- Gitblit v1.9.1