From 7a54badb4a5782c551deb2919f3c489fdb4fbc02 Mon Sep 17 00:00:00 2001 From: Sine Striker <trueful@163.com> Date: 周日, 03 12月 2023 17:17:40 +0800 Subject: [PATCH] Add snap layout handling --- src/core/contexts/win32windowcontext.cpp | 516 +++++++++++++++++++++++++++++++++++++++++++++++++++++--- 1 files changed, 485 insertions(+), 31 deletions(-) diff --git a/src/core/contexts/win32windowcontext.cpp b/src/core/contexts/win32windowcontext.cpp index ab32ed0..a2f885b 100644 --- a/src/core/contexts/win32windowcontext.cpp +++ b/src/core/contexts/win32windowcontext.cpp @@ -1,6 +1,14 @@ #include "win32windowcontext_p.h" +#include <optional> + #include <QtCore/QHash> +#include <QtCore/QAbstractNativeEventFilter> +#include <QtCore/QCoreApplication> + +#include <QtGui/private/qhighdpiscaling_p.h> + +#include "qwkcoreglobal_p.h" namespace QWK { @@ -9,8 +17,148 @@ static WNDPROC g_qtWindowProc = nullptr; // Original Qt window proc function - extern "C" LRESULT QT_WIN_CALLBACK QWK_WindowsWndProc(HWND hWnd, UINT message, WPARAM wParam, - LPARAM lParam) { + static bool g_lastMessageHandled = false; + + static LRESULT g_lastMessageResult = false; + + class WindowsNativeEventFilter : public QAbstractNativeEventFilter { + public: + bool nativeEventFilter(const QByteArray &eventType, void *message, + QT_NATIVE_EVENT_RESULT_TYPE *result) override { + if (g_lastMessageHandled) { + *result = static_cast<QT_NATIVE_EVENT_RESULT_TYPE>(g_lastMessageResult); + return true; + } + return false; + } + }; + + static WindowsNativeEventFilter *g_nativeFilter = nullptr; + + static inline QPoint fromNativeLocalPosition(const QWindow *window, const QPoint &point) { +#if 1 + return QHighDpi::fromNativeLocalPosition(point, window); +#else + return QPointF(QPointF(point) / window->devicePixelRatio()).toPoint(); +#endif + } + + static inline Win32WindowContext::WindowPart getHitWindowPart(int hitTestResult) { + switch (hitTestResult) { + case HTCLIENT: + return Win32WindowContext::ClientArea; + case HTCAPTION: + return Win32WindowContext::TitleBar; + case HTSYSMENU: + case HTHELP: + case HTREDUCE: + case HTZOOM: + case HTCLOSE: + return Win32WindowContext::ChromeButton; + case HTLEFT: + case HTRIGHT: + case HTTOP: + case HTTOPLEFT: + case HTTOPRIGHT: + case HTBOTTOM: + case HTBOTTOMLEFT: + case HTBOTTOMRIGHT: + return Win32WindowContext::ResizeBorder; + case HTBORDER: + return Win32WindowContext::FixedBorder; + default: + break; + } + return Win32WindowContext::Outside; + } + + static bool isValidWindow(WId windowId, bool checkVisible, bool checkTopLevel) { + const auto hwnd = reinterpret_cast<HWND>(windowId); + if (::IsWindow(hwnd) == FALSE) { + return false; + } + const LONG_PTR styles = ::GetWindowLongPtrW(hwnd, GWL_STYLE); + if ((styles == 0) || (styles & WS_DISABLED)) { + return false; + } + const LONG_PTR exStyles = ::GetWindowLongPtrW(hwnd, GWL_EXSTYLE); + if ((exStyles == 0) || (exStyles & WS_EX_TOOLWINDOW)) { + return false; + } + RECT rect = {0, 0, 0, 0}; + if (::GetWindowRect(hwnd, &rect) == FALSE) { + return false; + } + if ((rect.left >= rect.right) || (rect.top >= rect.bottom)) { + return false; + } + if (checkVisible) { + if (::IsWindowVisible(hwnd) == FALSE) { + return false; + } + } + if (checkTopLevel) { + if (::GetAncestor(hwnd, GA_ROOT) != hwnd) { + return false; + } + } + return true; + } + + // https://github.com/qt/qtbase/blob/e26a87f1ecc40bc8c6aa5b889fce67410a57a702/src/plugins/platforms/windows/qwindowscontext.cpp#L1025 + // We can see from the source code that Qt will filter out some messages first and then send the + // unfiltered messages to the event dispatcher. To activate the Snap Layout feature on Windows + // 11, we must process some non-client area messages ourselves, but unfortunately these messages + // have been filtered out already in that line, and thus we'll never have the chance to process + // them ourselves. This is Qt's low level platform specific code, so we don't have any official + // ways to change this behavior. But luckily we can replace the window procedure function of + // Qt's windows, and in this hooked window procedure function, we finally have the chance to + // process window messages before Qt touches them. So we reconstruct the MSG structure and send + // it to our own custom native event filter to do all the magic works. But since the system menu + // feature doesn't necessarily belong to the native implementation, we seperate the handling + // code and always process the system menu part in this function for both implementations. + // + // Original event flow: + // [Entry] Windows Message Queue + // | + // [Qt Window Proc] qwindowscontext.cpp#L1547: qWindowsWndProc() + // ``` + // const bool handled = QWindowsContext::instance()->windowsProc + // (hwnd, message, et, wParam, lParam, &result, + // &platformWindow); + // ``` + // | + // [Non-Input Filter] qwindowscontext.cpp#L1025: QWindowsContext::windowsProc() + // ``` + // if (!isInputMessage(msg.message) && + // filterNativeEvent(&msg, result)) + // return true; + // ``` + // | + // [User Filter] qwindowscontext.cpp#L1588: QWindowsContext::windowsProc() + // ``` + // QAbstractEventDispatcher *dispatcher = + // QAbstractEventDispatcher::instance(); + // qintptr filterResult = 0; + // if (dispatcher && + // dispatcher->filterNativeEvent(nativeEventType(), msg, + // &filterResult)) { + // *result = LRESULT(filterResult); + // return true; + // } + // ``` + // | + // [Extra work] The rest of QWindowsContext::windowsProc() and qWindowsWndProc() + // + // Notice: Only non-input messages will be processed by the user-defined global native event + // filter!!! These events are then passed to the widget class's own overridden + // QWidget::nativeEvent() as a local filter, where all native events can be handled, but we must + // create a new class derived from QWidget which we don't intend to. Therefore, we don't expect + // to process events from the global native event filter, but instead hook Qt's window + // procedure. + + extern "C" LRESULT QT_WIN_CALLBACK QWKHookedWndProc(HWND hWnd, UINT message, WPARAM wParam, + LPARAM lParam) { Q_ASSERT(hWnd); if (!hWnd) { return FALSE; @@ -22,55 +170,57 @@ return ::DefWindowProcW(hWnd, message, wParam, lParam); } - // Try hooked procedure - LRESULT result; - bool handled = ctx->windowProc(hWnd, message, wParam, lParam, &result); - if (handled) { - return result; - } + // Try hooked procedure and save result + g_lastMessageHandled = ctx->windowProc(hWnd, message, wParam, lParam, &g_lastMessageResult); - // Fallback to Qt's procedure + // TODO: Determine whether to show system menu + // ... + + // Since Qt does the necessary processing of the message afterward, we still need to + // continue dispatching it. return ::CallWindowProcW(g_qtWindowProc, hWnd, message, wParam, lParam); } Win32WindowContext::Win32WindowContext(QWindow *window, WindowItemDelegate *delegate) - : AbstractWindowContext(window, delegate), windowId(0) { + : AbstractWindowContext(window, delegate) { } Win32WindowContext::~Win32WindowContext() { // Remove window handle mapping - auto hWnd = reinterpret_cast<HWND>(windowId); - g_wndProcHash->remove(hWnd); + if (auto hWnd = reinterpret_cast<HWND>(windowId); hWnd) { + g_wndProcHash->remove(hWnd); + + // Remove event filter if the last window is destroyed + if (g_wndProcHash->empty()) { + qApp->removeNativeEventFilter(g_nativeFilter); + delete g_nativeFilter; + g_nativeFilter = nullptr; + } + } } bool Win32WindowContext::setup() { auto winId = m_windowHandle->winId(); - Q_ASSERT(winId); - if (!winId) { - return false; - } // Install window hook auto hWnd = reinterpret_cast<HWND>(winId); - auto qtWindowProc = reinterpret_cast<WNDPROC>(::GetWindowLongPtrW(hWnd, GWLP_WNDPROC)); - Q_ASSERT(qtWindowProc); - if (!qtWindowProc) { - QWK_WARNING << winLastErrorMessage(); - return false; - } - - if (::SetWindowLongPtrW(hWnd, GWLP_WNDPROC, - reinterpret_cast<LONG_PTR>(QWK_WindowsWndProc)) == 0) { - QWK_WARNING << winLastErrorMessage(); - return false; - } - - windowId = winId; // Store original window proc if (!g_qtWindowProc) { - g_qtWindowProc = qtWindowProc; + g_qtWindowProc = reinterpret_cast<WNDPROC>(::GetWindowLongPtrW(hWnd, GWLP_WNDPROC)); } + + // Hook window proc + ::SetWindowLongPtrW(hWnd, GWLP_WNDPROC, reinterpret_cast<LONG_PTR>(QWKHookedWndProc)); + + // Install global native event filter + if (!g_nativeFilter) { + g_nativeFilter = new WindowsNativeEventFilter(); + qApp->installNativeEventFilter(g_nativeFilter); + } + + // Cache window ID + windowId = winId; // Save window handle mapping g_wndProcHash->insert(hWnd, this); @@ -82,10 +232,314 @@ LRESULT *result) { *result = FALSE; + // We should skip these messages otherwise we will get crashes. + // NOTE: WM_QUIT won't be posted to the WindowProc function. + switch (message) { + case WM_CLOSE: + case WM_DESTROY: + case WM_NCDESTROY: + // Undocumented messages: + case WM_UAHDESTROYWINDOW: + case WM_UNREGISTER_WINDOW_SERVICES: + return false; + default: + break; + } + + if (!isValidWindow(windowId, false, true)) { + return false; + } + + // Test snap layout + if (snapLayoutHandler(hWnd, message, wParam, lParam, result)) { + return true; + } + + // TODO: Uncomment and do something + // bool frameBorderVisible = Utils::isWindowFrameBorderVisible(); + // TODO: Implement // ... return false; // Not handled } + static constexpr const auto kMessageTag = WPARAM(0x97CCEA99); + + static inline constexpr bool isTaggedMessage(WPARAM wParam) { + return (wParam == kMessageTag); + } + + static quint64 getKeyState() { + quint64 result = 0; + const auto &get = [](const int virtualKey) -> bool { + return (::GetAsyncKeyState(virtualKey) < 0); + }; + const bool buttonSwapped = (::GetSystemMetrics(SM_SWAPBUTTON) != FALSE); + if (get(VK_LBUTTON)) { + result |= (buttonSwapped ? MK_RBUTTON : MK_LBUTTON); + } + if (get(VK_RBUTTON)) { + result |= (buttonSwapped ? MK_LBUTTON : MK_RBUTTON); + } + if (get(VK_SHIFT)) { + result |= MK_SHIFT; + } + if (get(VK_CONTROL)) { + result |= MK_CONTROL; + } + if (get(VK_MBUTTON)) { + result |= MK_MBUTTON; + } + if (get(VK_XBUTTON1)) { + result |= MK_XBUTTON1; + } + if (get(VK_XBUTTON2)) { + result |= MK_XBUTTON2; + } + return result; + } + + static void emulateClientAreaMessage(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam, + const std::optional<int> &overrideMessage = std::nullopt) { + const int myMsg = overrideMessage.value_or(message); + const auto wParamNew = [myMsg, wParam]() -> WPARAM { + if (myMsg == WM_NCMOUSELEAVE) { + // wParam is always ignored in mouse leave messages, but here we + // give them a special tag to be able to distinguish which messages + // are sent by ourselves. + return kMessageTag; + } + const quint64 keyState = getKeyState(); + if ((myMsg >= WM_NCXBUTTONDOWN) && (myMsg <= WM_NCXBUTTONDBLCLK)) { + const auto xButtonMask = GET_XBUTTON_WPARAM(wParam); + return MAKEWPARAM(keyState, xButtonMask); + } + return keyState; + }(); + const auto lParamNew = [myMsg, lParam, hWnd]() -> LPARAM { + if (myMsg == WM_NCMOUSELEAVE) { + // lParam is always ignored in mouse leave messages. + return 0; + } + const auto screenPos = POINT{GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam)}; + POINT clientPos = screenPos; + if (::ScreenToClient(hWnd, &clientPos) == FALSE) { + return 0; + } + return MAKELPARAM(clientPos.x, clientPos.y); + }(); +#if 0 +# define SEND_MESSAGE ::SendMessageW +#else +# define SEND_MESSAGE ::PostMessageW +#endif + switch (myMsg) { + case WM_NCHITTEST: // Treat hit test messages as mouse move events. + case WM_NCMOUSEMOVE: + SEND_MESSAGE(hWnd, WM_MOUSEMOVE, wParamNew, lParamNew); + break; + case WM_NCLBUTTONDOWN: + SEND_MESSAGE(hWnd, WM_LBUTTONDOWN, wParamNew, lParamNew); + break; + case WM_NCLBUTTONUP: + SEND_MESSAGE(hWnd, WM_LBUTTONUP, wParamNew, lParamNew); + break; + case WM_NCLBUTTONDBLCLK: + SEND_MESSAGE(hWnd, WM_LBUTTONDBLCLK, wParamNew, lParamNew); + break; + case WM_NCRBUTTONDOWN: + SEND_MESSAGE(hWnd, WM_RBUTTONDOWN, wParamNew, lParamNew); + break; + case WM_NCRBUTTONUP: + SEND_MESSAGE(hWnd, WM_RBUTTONUP, wParamNew, lParamNew); + break; + case WM_NCRBUTTONDBLCLK: + SEND_MESSAGE(hWnd, WM_RBUTTONDBLCLK, wParamNew, lParamNew); + break; + case WM_NCMBUTTONDOWN: + SEND_MESSAGE(hWnd, WM_MBUTTONDOWN, wParamNew, lParamNew); + break; + case WM_NCMBUTTONUP: + SEND_MESSAGE(hWnd, WM_MBUTTONUP, wParamNew, lParamNew); + break; + case WM_NCMBUTTONDBLCLK: + SEND_MESSAGE(hWnd, WM_MBUTTONDBLCLK, wParamNew, lParamNew); + break; + case WM_NCXBUTTONDOWN: + SEND_MESSAGE(hWnd, WM_XBUTTONDOWN, wParamNew, lParamNew); + break; + case WM_NCXBUTTONUP: + SEND_MESSAGE(hWnd, WM_XBUTTONUP, wParamNew, lParamNew); + break; + case WM_NCXBUTTONDBLCLK: + SEND_MESSAGE(hWnd, WM_XBUTTONDBLCLK, wParamNew, lParamNew); + break; +#if 0 // ### TODO: How to handle touch events? + case WM_NCPOINTERUPDATE: + case WM_NCPOINTERDOWN: + case WM_NCPOINTERUP: + break; +#endif + case WM_NCMOUSEHOVER: + SEND_MESSAGE(hWnd, WM_MOUSEHOVER, wParamNew, lParamNew); + break; + case WM_NCMOUSELEAVE: + SEND_MESSAGE(hWnd, WM_MOUSELEAVE, wParamNew, lParamNew); + break; + default: + break; + } + +#undef SEND_MESSAGE + } + + static bool requestForMouseLeaveMessage(HWND hWnd, bool nonClient) { + TRACKMOUSEEVENT tme; + SecureZeroMemory(&tme, sizeof(tme)); + tme.cbSize = sizeof(tme); + tme.dwFlags = TME_LEAVE; + if (nonClient) { + tme.dwFlags |= TME_NONCLIENT; + } + tme.hwndTrack = hWnd; + tme.dwHoverTime = HOVER_DEFAULT; + if (::TrackMouseEvent(&tme) == FALSE) { + return false; + } + return true; + } + + bool Win32WindowContext::snapLayoutHandler(HWND hWnd, UINT message, WPARAM wParam, + LPARAM lParam, LRESULT *result) { + switch (message) { + case WM_MOUSELEAVE: { + if (!isTaggedMessage(wParam)) { + // Qt will call TrackMouseEvent() to get the WM_MOUSELEAVE message when it + // receives WM_MOUSEMOVE messages, and since we are converting every + // WM_NCMOUSEMOVE message to WM_MOUSEMOVE message and send it back to the window + // to be able to hover our controls, we also get lots of WM_MOUSELEAVE messages + // at the same time because of the reason above, and these superfluous mouse + // leave events cause Qt to think the mouse has left the control, and thus we + // actually lost the hover state. So we filter out these superfluous mouse leave + // events here to avoid this issue. + DWORD dwScreenPos = ::GetMessagePos(); + QPoint qtScenePos = + fromNativeLocalPosition(m_windowHandle, QPoint(GET_X_LPARAM(dwScreenPos), + GET_Y_LPARAM(dwScreenPos))); + auto dummy = CoreWindowAgent::Unknown; + if (isInSystemButtons(qtScenePos, &dummy)) { + mouseLeaveBlocked = true; + *result = FALSE; + return true; + } + } + mouseLeaveBlocked = false; + break; + } + + case WM_MOUSEMOVE: { + if ((lastHitTestResult != WindowPart::ChromeButton) && mouseLeaveBlocked) { + mouseLeaveBlocked = false; + std::ignore = requestForMouseLeaveMessage(hWnd, false); + } + break; + } + + case WM_NCMOUSEMOVE: + case WM_NCLBUTTONDOWN: + case WM_NCLBUTTONUP: + case WM_NCLBUTTONDBLCLK: + case WM_NCRBUTTONDOWN: + case WM_NCRBUTTONUP: + case WM_NCRBUTTONDBLCLK: + case WM_NCMBUTTONDOWN: + case WM_NCMBUTTONUP: + case WM_NCMBUTTONDBLCLK: + case WM_NCXBUTTONDOWN: + case WM_NCXBUTTONUP: + case WM_NCXBUTTONDBLCLK: +#if 0 // ### TODO: How to handle touch events? + case WM_NCPOINTERUPDATE: + case WM_NCPOINTERDOWN: + case WM_NCPOINTERUP: +#endif + case WM_NCMOUSEHOVER: { + const WindowPart currentWindowPart = lastHitTestResult; + if (message == WM_NCMOUSEMOVE) { + if (currentWindowPart != WindowPart::ChromeButton) { + std::ignore = m_delegate->resetQtGrabbedControl(); + if (mouseLeaveBlocked) { + emulateClientAreaMessage(hWnd, message, wParam, lParam, + WM_NCMOUSELEAVE); + } + } + + // We need to make sure we get the right hit-test result when a WM_NCMOUSELEAVE + // comes, so we reset it when we receive a WM_NCMOUSEMOVE. + + // If the mouse is entering the client area, there must be a WM_NCHITTEST + // setting it to `Client` before the WM_NCMOUSELEAVE comes; If the mouse is + // leaving the window, current window part remains as `Outside`. + lastHitTestResult = WindowPart::Outside; + } + + if (currentWindowPart == WindowPart::ChromeButton) { + emulateClientAreaMessage(hWnd, message, wParam, lParam); + if (message == WM_NCMOUSEMOVE) { + // ### FIXME FIXME FIXME + // ### FIXME: Calling DefWindowProc() here is really dangerous, investigate + // how to avoid doing this. + // ### FIXME FIXME FIXME + *result = ::DefWindowProcW(hWnd, WM_NCMOUSEMOVE, wParam, lParam); + } else { + // According to MSDN, we should return non-zero for X button messages to + // indicate we have handled these messages (due to historical reasons), for + // all other messages we should return zero instead. + *result = + (((message >= WM_NCXBUTTONDOWN) && (message <= WM_NCXBUTTONDBLCLK)) + ? TRUE + : FALSE); + } + return true; + } + break; + } + + case WM_NCMOUSELEAVE: { + const WindowPart currentWindowPart = lastHitTestResult; + if (currentWindowPart == WindowPart::ChromeButton) { + // If we press on the chrome button and move mouse, Windows will take the + // pressing area as HTCLIENT which maybe because of our former retransmission of + // WM_NCLBUTTONDOWN, as a result, a WM_NCMOUSELEAVE will come immediately and a + // lot of WM_MOUSEMOVE will come if we move the mouse, we should track the mouse + // in advance. + if (mouseLeaveBlocked) { + mouseLeaveBlocked = false; + std::ignore = requestForMouseLeaveMessage(hWnd, false); + } + } else { + if (mouseLeaveBlocked) { + // The mouse is moving from the chrome button to other non-client area, we + // should emulate a WM_MOUSELEAVE message to reset the button state. + emulateClientAreaMessage(hWnd, message, wParam, lParam, WM_NCMOUSELEAVE); + } + + if (currentWindowPart == WindowPart::Outside) { + // Notice: we're not going to clear window part cache when the mouse leaves + // window from client area, which means we will get previous window part as + // HTCLIENT if the mouse leaves window from client area and enters window + // from non-client area, but it has no bad effect. + std::ignore = m_delegate->resetQtGrabbedControl(); + } + } + break; + } + + default: + break; + } + return false; + } + } \ No newline at end of file -- Gitblit v1.9.1