From 7a54badb4a5782c551deb2919f3c489fdb4fbc02 Mon Sep 17 00:00:00 2001
From: Sine Striker <trueful@163.com>
Date: 周日, 03 12月 2023 17:17:40 +0800
Subject: [PATCH] Add snap layout handling

---
 src/core/contexts/win32windowcontext.cpp |  516 +++++++++++++++++++++++++++++++++++++++++++++++++++++---
 1 files changed, 485 insertions(+), 31 deletions(-)

diff --git a/src/core/contexts/win32windowcontext.cpp b/src/core/contexts/win32windowcontext.cpp
index ab32ed0..a2f885b 100644
--- a/src/core/contexts/win32windowcontext.cpp
+++ b/src/core/contexts/win32windowcontext.cpp
@@ -1,6 +1,14 @@
 #include "win32windowcontext_p.h"
 
+#include <optional>
+
 #include <QtCore/QHash>
+#include <QtCore/QAbstractNativeEventFilter>
+#include <QtCore/QCoreApplication>
+
+#include <QtGui/private/qhighdpiscaling_p.h>
+
+#include "qwkcoreglobal_p.h"
 
 namespace QWK {
 
@@ -9,8 +17,148 @@
 
     static WNDPROC g_qtWindowProc = nullptr; // Original Qt window proc function
 
-    extern "C" LRESULT QT_WIN_CALLBACK QWK_WindowsWndProc(HWND hWnd, UINT message, WPARAM wParam,
-                                                          LPARAM lParam) {
+    static bool g_lastMessageHandled = false;
+
+    static LRESULT g_lastMessageResult = false;
+
+    class WindowsNativeEventFilter : public QAbstractNativeEventFilter {
+    public:
+        bool nativeEventFilter(const QByteArray &eventType, void *message,
+                               QT_NATIVE_EVENT_RESULT_TYPE *result) override {
+            if (g_lastMessageHandled) {
+                *result = static_cast<QT_NATIVE_EVENT_RESULT_TYPE>(g_lastMessageResult);
+                return true;
+            }
+            return false;
+        }
+    };
+
+    static WindowsNativeEventFilter *g_nativeFilter = nullptr;
+
+    static inline QPoint fromNativeLocalPosition(const QWindow *window, const QPoint &point) {
+#if 1
+        return QHighDpi::fromNativeLocalPosition(point, window);
+#else
+        return QPointF(QPointF(point) / window->devicePixelRatio()).toPoint();
+#endif
+    }
+
+    static inline Win32WindowContext::WindowPart getHitWindowPart(int hitTestResult) {
+        switch (hitTestResult) {
+            case HTCLIENT:
+                return Win32WindowContext::ClientArea;
+            case HTCAPTION:
+                return Win32WindowContext::TitleBar;
+            case HTSYSMENU:
+            case HTHELP:
+            case HTREDUCE:
+            case HTZOOM:
+            case HTCLOSE:
+                return Win32WindowContext::ChromeButton;
+            case HTLEFT:
+            case HTRIGHT:
+            case HTTOP:
+            case HTTOPLEFT:
+            case HTTOPRIGHT:
+            case HTBOTTOM:
+            case HTBOTTOMLEFT:
+            case HTBOTTOMRIGHT:
+                return Win32WindowContext::ResizeBorder;
+            case HTBORDER:
+                return Win32WindowContext::FixedBorder;
+            default:
+                break;
+        }
+        return Win32WindowContext::Outside;
+    }
+
+    static bool isValidWindow(WId windowId, bool checkVisible, bool checkTopLevel) {
+        const auto hwnd = reinterpret_cast<HWND>(windowId);
+        if (::IsWindow(hwnd) == FALSE) {
+            return false;
+        }
+        const LONG_PTR styles = ::GetWindowLongPtrW(hwnd, GWL_STYLE);
+        if ((styles == 0) || (styles & WS_DISABLED)) {
+            return false;
+        }
+        const LONG_PTR exStyles = ::GetWindowLongPtrW(hwnd, GWL_EXSTYLE);
+        if ((exStyles == 0) || (exStyles & WS_EX_TOOLWINDOW)) {
+            return false;
+        }
+        RECT rect = {0, 0, 0, 0};
+        if (::GetWindowRect(hwnd, &rect) == FALSE) {
+            return false;
+        }
+        if ((rect.left >= rect.right) || (rect.top >= rect.bottom)) {
+            return false;
+        }
+        if (checkVisible) {
+            if (::IsWindowVisible(hwnd) == FALSE) {
+                return false;
+            }
+        }
+        if (checkTopLevel) {
+            if (::GetAncestor(hwnd, GA_ROOT) != hwnd) {
+                return false;
+            }
+        }
+        return true;
+    }
+
+    // https://github.com/qt/qtbase/blob/e26a87f1ecc40bc8c6aa5b889fce67410a57a702/src/plugins/platforms/windows/qwindowscontext.cpp#L1025
+    // We can see from the source code that Qt will filter out some messages first and then send the
+    // unfiltered messages to the event dispatcher. To activate the Snap Layout feature on Windows
+    // 11, we must process some non-client area messages ourselves, but unfortunately these messages
+    // have been filtered out already in that line, and thus we'll never have the chance to process
+    // them ourselves. This is Qt's low level platform specific code, so we don't have any official
+    // ways to change this behavior. But luckily we can replace the window procedure function of
+    // Qt's windows, and in this hooked window procedure function, we finally have the chance to
+    // process window messages before Qt touches them. So we reconstruct the MSG structure and send
+    // it to our own custom native event filter to do all the magic works. But since the system menu
+    // feature doesn't necessarily belong to the native implementation, we seperate the handling
+    // code and always process the system menu part in this function for both implementations.
+    //
+    // Original event flow:
+    //      [Entry]             Windows Message Queue
+    //                          |
+    //      [Qt Window Proc]    qwindowscontext.cpp#L1547: qWindowsWndProc()
+    //                              ```
+    //                              const bool handled = QWindowsContext::instance()->windowsProc
+    //                                  (hwnd, message, et, wParam, lParam, &result,
+    //                                  &platformWindow);
+    //                              ```
+    //                          |
+    //      [Non-Input Filter]  qwindowscontext.cpp#L1025: QWindowsContext::windowsProc()
+    //                              ```
+    //                              if (!isInputMessage(msg.message) &&
+    //                                  filterNativeEvent(&msg, result))
+    //                                  return true;
+    //                              ```
+    //                          |
+    //      [User Filter]       qwindowscontext.cpp#L1588: QWindowsContext::windowsProc()
+    //                              ```
+    //                              QAbstractEventDispatcher *dispatcher =
+    //                              QAbstractEventDispatcher::instance();
+    //                              qintptr filterResult = 0;
+    //                              if (dispatcher &&
+    //                              dispatcher->filterNativeEvent(nativeEventType(), msg,
+    //                              &filterResult)) {
+    //                                  *result = LRESULT(filterResult);
+    //                                  return true;
+    //                              }
+    //                              ```
+    //                          |
+    //      [Extra work]        The rest of QWindowsContext::windowsProc() and qWindowsWndProc()
+    //
+    // Notice: Only non-input messages will be processed by the user-defined global native event
+    // filter!!! These events are then passed to the widget class's own overridden
+    // QWidget::nativeEvent() as a local filter, where all native events can be handled, but we must
+    // create a new class derived from QWidget which we don't intend to. Therefore, we don't expect
+    // to process events from the global native event filter, but instead hook Qt's window
+    // procedure.
+
+    extern "C" LRESULT QT_WIN_CALLBACK QWKHookedWndProc(HWND hWnd, UINT message, WPARAM wParam,
+                                                        LPARAM lParam) {
         Q_ASSERT(hWnd);
         if (!hWnd) {
             return FALSE;
@@ -22,55 +170,57 @@
             return ::DefWindowProcW(hWnd, message, wParam, lParam);
         }
 
-        // Try hooked procedure
-        LRESULT result;
-        bool handled = ctx->windowProc(hWnd, message, wParam, lParam, &result);
-        if (handled) {
-            return result;
-        }
+        // Try hooked procedure and save result
+        g_lastMessageHandled = ctx->windowProc(hWnd, message, wParam, lParam, &g_lastMessageResult);
 
-        // Fallback to Qt's procedure
+        // TODO: Determine whether to show system menu
+        // ...
+
+        // Since Qt does the necessary processing of the message afterward, we still need to
+        // continue dispatching it.
         return ::CallWindowProcW(g_qtWindowProc, hWnd, message, wParam, lParam);
     }
 
     Win32WindowContext::Win32WindowContext(QWindow *window, WindowItemDelegate *delegate)
-        : AbstractWindowContext(window, delegate), windowId(0) {
+        : AbstractWindowContext(window, delegate) {
     }
 
     Win32WindowContext::~Win32WindowContext() {
         // Remove window handle mapping
-        auto hWnd = reinterpret_cast<HWND>(windowId);
-        g_wndProcHash->remove(hWnd);
+        if (auto hWnd = reinterpret_cast<HWND>(windowId); hWnd) {
+            g_wndProcHash->remove(hWnd);
+
+            // Remove event filter if the last window is destroyed
+            if (g_wndProcHash->empty()) {
+                qApp->removeNativeEventFilter(g_nativeFilter);
+                delete g_nativeFilter;
+                g_nativeFilter = nullptr;
+            }
+        }
     }
 
     bool Win32WindowContext::setup() {
         auto winId = m_windowHandle->winId();
-        Q_ASSERT(winId);
-        if (!winId) {
-            return false;
-        }
 
         // Install window hook
         auto hWnd = reinterpret_cast<HWND>(winId);
-        auto qtWindowProc = reinterpret_cast<WNDPROC>(::GetWindowLongPtrW(hWnd, GWLP_WNDPROC));
-        Q_ASSERT(qtWindowProc);
-        if (!qtWindowProc) {
-            QWK_WARNING << winLastErrorMessage();
-            return false;
-        }
-
-        if (::SetWindowLongPtrW(hWnd, GWLP_WNDPROC,
-                                reinterpret_cast<LONG_PTR>(QWK_WindowsWndProc)) == 0) {
-            QWK_WARNING << winLastErrorMessage();
-            return false;
-        }
-
-        windowId = winId;
 
         // Store original window proc
         if (!g_qtWindowProc) {
-            g_qtWindowProc = qtWindowProc;
+            g_qtWindowProc = reinterpret_cast<WNDPROC>(::GetWindowLongPtrW(hWnd, GWLP_WNDPROC));
         }
+
+        // Hook window proc
+        ::SetWindowLongPtrW(hWnd, GWLP_WNDPROC, reinterpret_cast<LONG_PTR>(QWKHookedWndProc));
+
+        // Install global native event filter
+        if (!g_nativeFilter) {
+            g_nativeFilter = new WindowsNativeEventFilter();
+            qApp->installNativeEventFilter(g_nativeFilter);
+        }
+
+        // Cache window ID
+        windowId = winId;
 
         // Save window handle mapping
         g_wndProcHash->insert(hWnd, this);
@@ -82,10 +232,314 @@
                                         LRESULT *result) {
         *result = FALSE;
 
+        // We should skip these messages otherwise we will get crashes.
+        // NOTE: WM_QUIT won't be posted to the WindowProc function.
+        switch (message) {
+            case WM_CLOSE:
+            case WM_DESTROY:
+            case WM_NCDESTROY:
+            // Undocumented messages:
+            case WM_UAHDESTROYWINDOW:
+            case WM_UNREGISTER_WINDOW_SERVICES:
+                return false;
+            default:
+                break;
+        }
+
+        if (!isValidWindow(windowId, false, true)) {
+            return false;
+        }
+
+        // Test snap layout
+        if (snapLayoutHandler(hWnd, message, wParam, lParam, result)) {
+            return true;
+        }
+
+        // TODO: Uncomment and do something
+        // bool frameBorderVisible = Utils::isWindowFrameBorderVisible();
+
         // TODO: Implement
         // ...
 
         return false; // Not handled
     }
 
+    static constexpr const auto kMessageTag = WPARAM(0x97CCEA99);
+
+    static inline constexpr bool isTaggedMessage(WPARAM wParam) {
+        return (wParam == kMessageTag);
+    }
+
+    static quint64 getKeyState() {
+        quint64 result = 0;
+        const auto &get = [](const int virtualKey) -> bool {
+            return (::GetAsyncKeyState(virtualKey) < 0);
+        };
+        const bool buttonSwapped = (::GetSystemMetrics(SM_SWAPBUTTON) != FALSE);
+        if (get(VK_LBUTTON)) {
+            result |= (buttonSwapped ? MK_RBUTTON : MK_LBUTTON);
+        }
+        if (get(VK_RBUTTON)) {
+            result |= (buttonSwapped ? MK_LBUTTON : MK_RBUTTON);
+        }
+        if (get(VK_SHIFT)) {
+            result |= MK_SHIFT;
+        }
+        if (get(VK_CONTROL)) {
+            result |= MK_CONTROL;
+        }
+        if (get(VK_MBUTTON)) {
+            result |= MK_MBUTTON;
+        }
+        if (get(VK_XBUTTON1)) {
+            result |= MK_XBUTTON1;
+        }
+        if (get(VK_XBUTTON2)) {
+            result |= MK_XBUTTON2;
+        }
+        return result;
+    }
+
+    static void emulateClientAreaMessage(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam,
+                                         const std::optional<int> &overrideMessage = std::nullopt) {
+        const int myMsg = overrideMessage.value_or(message);
+        const auto wParamNew = [myMsg, wParam]() -> WPARAM {
+            if (myMsg == WM_NCMOUSELEAVE) {
+                // wParam is always ignored in mouse leave messages, but here we
+                // give them a special tag to be able to distinguish which messages
+                // are sent by ourselves.
+                return kMessageTag;
+            }
+            const quint64 keyState = getKeyState();
+            if ((myMsg >= WM_NCXBUTTONDOWN) && (myMsg <= WM_NCXBUTTONDBLCLK)) {
+                const auto xButtonMask = GET_XBUTTON_WPARAM(wParam);
+                return MAKEWPARAM(keyState, xButtonMask);
+            }
+            return keyState;
+        }();
+        const auto lParamNew = [myMsg, lParam, hWnd]() -> LPARAM {
+            if (myMsg == WM_NCMOUSELEAVE) {
+                // lParam is always ignored in mouse leave messages.
+                return 0;
+            }
+            const auto screenPos = POINT{GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam)};
+            POINT clientPos = screenPos;
+            if (::ScreenToClient(hWnd, &clientPos) == FALSE) {
+                return 0;
+            }
+            return MAKELPARAM(clientPos.x, clientPos.y);
+        }();
+#if 0
+#  define SEND_MESSAGE ::SendMessageW
+#else
+#  define SEND_MESSAGE ::PostMessageW
+#endif
+        switch (myMsg) {
+            case WM_NCHITTEST: // Treat hit test messages as mouse move events.
+            case WM_NCMOUSEMOVE:
+                SEND_MESSAGE(hWnd, WM_MOUSEMOVE, wParamNew, lParamNew);
+                break;
+            case WM_NCLBUTTONDOWN:
+                SEND_MESSAGE(hWnd, WM_LBUTTONDOWN, wParamNew, lParamNew);
+                break;
+            case WM_NCLBUTTONUP:
+                SEND_MESSAGE(hWnd, WM_LBUTTONUP, wParamNew, lParamNew);
+                break;
+            case WM_NCLBUTTONDBLCLK:
+                SEND_MESSAGE(hWnd, WM_LBUTTONDBLCLK, wParamNew, lParamNew);
+                break;
+            case WM_NCRBUTTONDOWN:
+                SEND_MESSAGE(hWnd, WM_RBUTTONDOWN, wParamNew, lParamNew);
+                break;
+            case WM_NCRBUTTONUP:
+                SEND_MESSAGE(hWnd, WM_RBUTTONUP, wParamNew, lParamNew);
+                break;
+            case WM_NCRBUTTONDBLCLK:
+                SEND_MESSAGE(hWnd, WM_RBUTTONDBLCLK, wParamNew, lParamNew);
+                break;
+            case WM_NCMBUTTONDOWN:
+                SEND_MESSAGE(hWnd, WM_MBUTTONDOWN, wParamNew, lParamNew);
+                break;
+            case WM_NCMBUTTONUP:
+                SEND_MESSAGE(hWnd, WM_MBUTTONUP, wParamNew, lParamNew);
+                break;
+            case WM_NCMBUTTONDBLCLK:
+                SEND_MESSAGE(hWnd, WM_MBUTTONDBLCLK, wParamNew, lParamNew);
+                break;
+            case WM_NCXBUTTONDOWN:
+                SEND_MESSAGE(hWnd, WM_XBUTTONDOWN, wParamNew, lParamNew);
+                break;
+            case WM_NCXBUTTONUP:
+                SEND_MESSAGE(hWnd, WM_XBUTTONUP, wParamNew, lParamNew);
+                break;
+            case WM_NCXBUTTONDBLCLK:
+                SEND_MESSAGE(hWnd, WM_XBUTTONDBLCLK, wParamNew, lParamNew);
+                break;
+#if 0 // ### TODO: How to handle touch events?
+        case WM_NCPOINTERUPDATE:
+        case WM_NCPOINTERDOWN:
+        case WM_NCPOINTERUP:
+            break;
+#endif
+            case WM_NCMOUSEHOVER:
+                SEND_MESSAGE(hWnd, WM_MOUSEHOVER, wParamNew, lParamNew);
+                break;
+            case WM_NCMOUSELEAVE:
+                SEND_MESSAGE(hWnd, WM_MOUSELEAVE, wParamNew, lParamNew);
+                break;
+            default:
+                break;
+        }
+
+#undef SEND_MESSAGE
+    }
+
+    static bool requestForMouseLeaveMessage(HWND hWnd, bool nonClient) {
+        TRACKMOUSEEVENT tme;
+        SecureZeroMemory(&tme, sizeof(tme));
+        tme.cbSize = sizeof(tme);
+        tme.dwFlags = TME_LEAVE;
+        if (nonClient) {
+            tme.dwFlags |= TME_NONCLIENT;
+        }
+        tme.hwndTrack = hWnd;
+        tme.dwHoverTime = HOVER_DEFAULT;
+        if (::TrackMouseEvent(&tme) == FALSE) {
+            return false;
+        }
+        return true;
+    }
+
+    bool Win32WindowContext::snapLayoutHandler(HWND hWnd, UINT message, WPARAM wParam,
+                                                     LPARAM lParam, LRESULT *result) {
+        switch (message) {
+            case WM_MOUSELEAVE: {
+                if (!isTaggedMessage(wParam)) {
+                    // Qt will call TrackMouseEvent() to get the WM_MOUSELEAVE message when it
+                    // receives WM_MOUSEMOVE messages, and since we are converting every
+                    // WM_NCMOUSEMOVE message to WM_MOUSEMOVE message and send it back to the window
+                    // to be able to hover our controls, we also get lots of WM_MOUSELEAVE messages
+                    // at the same time because of the reason above, and these superfluous mouse
+                    // leave events cause Qt to think the mouse has left the control, and thus we
+                    // actually lost the hover state. So we filter out these superfluous mouse leave
+                    // events here to avoid this issue.
+                    DWORD dwScreenPos = ::GetMessagePos();
+                    QPoint qtScenePos =
+                        fromNativeLocalPosition(m_windowHandle, QPoint(GET_X_LPARAM(dwScreenPos),
+                                                                       GET_Y_LPARAM(dwScreenPos)));
+                    auto dummy = CoreWindowAgent::Unknown;
+                    if (isInSystemButtons(qtScenePos, &dummy)) {
+                        mouseLeaveBlocked = true;
+                        *result = FALSE;
+                        return true;
+                    }
+                }
+                mouseLeaveBlocked = false;
+                break;
+            }
+
+            case WM_MOUSEMOVE: {
+                if ((lastHitTestResult != WindowPart::ChromeButton) && mouseLeaveBlocked) {
+                    mouseLeaveBlocked = false;
+                    std::ignore = requestForMouseLeaveMessage(hWnd, false);
+                }
+                break;
+            }
+
+            case WM_NCMOUSEMOVE:
+            case WM_NCLBUTTONDOWN:
+            case WM_NCLBUTTONUP:
+            case WM_NCLBUTTONDBLCLK:
+            case WM_NCRBUTTONDOWN:
+            case WM_NCRBUTTONUP:
+            case WM_NCRBUTTONDBLCLK:
+            case WM_NCMBUTTONDOWN:
+            case WM_NCMBUTTONUP:
+            case WM_NCMBUTTONDBLCLK:
+            case WM_NCXBUTTONDOWN:
+            case WM_NCXBUTTONUP:
+            case WM_NCXBUTTONDBLCLK:
+#if 0 // ### TODO: How to handle touch events?
+    case WM_NCPOINTERUPDATE:
+    case WM_NCPOINTERDOWN:
+    case WM_NCPOINTERUP:
+#endif
+            case WM_NCMOUSEHOVER: {
+                const WindowPart currentWindowPart = lastHitTestResult;
+                if (message == WM_NCMOUSEMOVE) {
+                    if (currentWindowPart != WindowPart::ChromeButton) {
+                        std::ignore = m_delegate->resetQtGrabbedControl();
+                        if (mouseLeaveBlocked) {
+                            emulateClientAreaMessage(hWnd, message, wParam, lParam,
+                                                     WM_NCMOUSELEAVE);
+                        }
+                    }
+
+                    // We need to make sure we get the right hit-test result when a WM_NCMOUSELEAVE
+                    // comes, so we reset it when we receive a WM_NCMOUSEMOVE.
+
+                    // If the mouse is entering the client area, there must be a WM_NCHITTEST
+                    // setting it to `Client` before the WM_NCMOUSELEAVE comes; If the mouse is
+                    // leaving the window, current window part remains as `Outside`.
+                    lastHitTestResult = WindowPart::Outside;
+                }
+
+                if (currentWindowPart == WindowPart::ChromeButton) {
+                    emulateClientAreaMessage(hWnd, message, wParam, lParam);
+                    if (message == WM_NCMOUSEMOVE) {
+                        // ### FIXME FIXME FIXME
+                        // ### FIXME: Calling DefWindowProc() here is really dangerous, investigate
+                        // how to avoid doing this.
+                        // ### FIXME FIXME FIXME
+                        *result = ::DefWindowProcW(hWnd, WM_NCMOUSEMOVE, wParam, lParam);
+                    } else {
+                        // According to MSDN, we should return non-zero for X button messages to
+                        // indicate we have handled these messages (due to historical reasons), for
+                        // all other messages we should return zero instead.
+                        *result =
+                            (((message >= WM_NCXBUTTONDOWN) && (message <= WM_NCXBUTTONDBLCLK))
+                                 ? TRUE
+                                 : FALSE);
+                    }
+                    return true;
+                }
+                break;
+            }
+
+            case WM_NCMOUSELEAVE: {
+                const WindowPart currentWindowPart = lastHitTestResult;
+                if (currentWindowPart == WindowPart::ChromeButton) {
+                    // If we press on the chrome button and move mouse, Windows will take the
+                    // pressing area as HTCLIENT which maybe because of our former retransmission of
+                    // WM_NCLBUTTONDOWN, as a result, a WM_NCMOUSELEAVE will come immediately and a
+                    // lot of WM_MOUSEMOVE will come if we move the mouse, we should track the mouse
+                    // in advance.
+                    if (mouseLeaveBlocked) {
+                        mouseLeaveBlocked = false;
+                        std::ignore = requestForMouseLeaveMessage(hWnd, false);
+                    }
+                } else {
+                    if (mouseLeaveBlocked) {
+                        // The mouse is moving from the chrome button to other non-client area, we
+                        // should emulate a WM_MOUSELEAVE message to reset the button state.
+                        emulateClientAreaMessage(hWnd, message, wParam, lParam, WM_NCMOUSELEAVE);
+                    }
+
+                    if (currentWindowPart == WindowPart::Outside) {
+                        // Notice: we're not going to clear window part cache when the mouse leaves
+                        // window from client area, which means we will get previous window part as
+                        // HTCLIENT if the mouse leaves window from client area and enters window
+                        // from non-client area, but it has no bad effect.
+                        std::ignore = m_delegate->resetQtGrabbedControl();
+                    }
+                }
+                break;
+            }
+
+            default:
+                break;
+        }
+        return false;
+    }
+
 }
\ No newline at end of file

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