From ed5f9693b3cd7ddcdc746c4bb65dcd9cf7a8268b Mon Sep 17 00:00:00 2001
From: Sine Striker <trueful@163.com>
Date: 周二, 19 12月 2023 15:09:49 +0800
Subject: [PATCH] Add window attributes

---
 README.md |    7 ++++---
 1 files changed, 4 insertions(+), 3 deletions(-)

diff --git a/README.md b/README.md
index 5b0f685..c8f6c14 100644
--- a/README.md
+++ b/README.md
@@ -10,7 +10,6 @@
 + Fix window 10 top border color in dark background
 + Fix `isFixedSize` code
 + Support customized system button area on Mac
-+ Make Linux system move/resize more robust
 
 ## Supported Platforms
 
@@ -95,7 +94,7 @@
 
 MyWidget::MyWidget(QWidget *parent) {
     // ...
-    auto agent = new WidgetWindowAgent(w);
+    auto agent = new QWK::WidgetWindowAgent(w);
     agent->setup(w);
     // ...
 }
@@ -104,10 +103,12 @@
 You can also initialize the agent after the window constructs.
 ```c++
 auto w = new MyWidget();
-auto agent = new WidgetWindowAgent(w);
+auto agent = new QWK::WidgetWindowAgent(w);
 agent->setup(w);
 ```
 
+
+
 Then, construct your title bar widget, without which the window lacks the basic interaction feature, and it's better to put it into the window's layout.
 
 You can use the [`WindowBar`](examples/shared/widgetframe/windowbar.h) provided by `WidgetFrame` in the examples as the container of your title bar components.

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