/* * default_strategy.cpp * * Created on: Jan 2, 2020 * Author: devel */ #include "default_strategy.hpp" namespace license { DefaultStrategy::DefaultStrategy() { // TODO Auto-generated constructor stub } DefaultStrategy::~DefaultStrategy() { // TODO Auto-generated destructor stub } DefaultStrategy::DefaultStrategy(const DefaultStrategy& other) { // TODO Auto-generated constructor stub } IDENTIFICATION_STRATEGY DefaultStrategy::identification_strategy() const { return STRATEGY_DEFAULT; } void DefaultStrategy::identify_pc(PcIdentifier& identifier) const {} std::vector DefaultStrategy::alternative_ids() const {} EVENT_TYPE DefaultStrategy::validate_identifier(const PcIdentifier& identifier) const { // default strategy should always realize itself as a concrete strategy return IDENTIFIERS_MISMATCH; } } /* namespace license */