#include #include #include #include "base64.h" namespace license { using namespace std; const static char* b64 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; // maps A=>0,B=>1.. const static unsigned char unb64[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 10 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 20 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 30 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 40 0, 0, 0, 62, 0, 0, 0, 63, 52, 53, // 50 54, 55, 56, 57, 58, 59, 60, 61, 0, 0, // 60 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, // 70 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, // 80 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, // 90 25, 0, 0, 0, 0, 0, 0, 26, 27, 28, // 100 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, // 110 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, // 120 49, 50, 51, 0, 0, 0, 0, 0, 0, 0, // 130 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 140 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 150 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 160 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 170 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 180 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 190 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 200 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 210 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 220 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 230 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 240 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 250 0, 0, 0, 0, 0, 0, }; // This array has 255 elements // review api static void add_CR_if_needed(string& encodeBuffer, int lineLenght) { if (lineLenght > 0 && ((encodeBuffer.size() + 1) % lineLenght) == 0) { encodeBuffer += '\n'; } } string base64(const void* binaryData, size_t len, int lineLenght) { const unsigned char* bin = (const unsigned char*)binaryData; // int rc = 0; // result counter unsigned int byteNo; // I need this after the loop int modulusLen = len % 3; int pad = ((modulusLen & 1) << 1) + ((modulusLen & 2) >> 1); // 2 gives 1 and 1 gives 2, but 0 gives 0. const size_t flen = 4 * (len + pad) / 3; size_t totalLength = flen; if (lineLenght > 0) { totalLength += ((int)flen / lineLenght) + 3; } string encodeBuffer; encodeBuffer.reserve(totalLength); for (byteNo = 0; byteNo <= len - 3; byteNo += 3) { unsigned char BYTE0 = bin[byteNo]; unsigned char BYTE1 = bin[byteNo + 1]; unsigned char BYTE2 = bin[byteNo + 2]; add_CR_if_needed(encodeBuffer, lineLenght); encodeBuffer += b64[BYTE0 >> 2]; add_CR_if_needed(encodeBuffer, lineLenght); encodeBuffer += b64[((0x3 & BYTE0) << 4) + (BYTE1 >> 4)]; add_CR_if_needed(encodeBuffer, lineLenght); encodeBuffer += b64[((0x0f & BYTE1) << 2) + (BYTE2 >> 6)]; add_CR_if_needed(encodeBuffer, lineLenght); encodeBuffer += b64[0x3f & BYTE2]; } if (pad == 2) { add_CR_if_needed(encodeBuffer, lineLenght); encodeBuffer += b64[bin[byteNo] >> 2]; add_CR_if_needed(encodeBuffer, lineLenght); encodeBuffer += b64[(0x3 & bin[byteNo]) << 4]; add_CR_if_needed(encodeBuffer, lineLenght); encodeBuffer += '='; add_CR_if_needed(encodeBuffer, lineLenght); encodeBuffer += '='; } else if (pad == 1) { add_CR_if_needed(encodeBuffer, lineLenght); encodeBuffer += b64[bin[byteNo] >> 2]; add_CR_if_needed(encodeBuffer, lineLenght); encodeBuffer += b64[((0x3 & bin[byteNo]) << 4) + (bin[byteNo + 1] >> 4)]; add_CR_if_needed(encodeBuffer, lineLenght); encodeBuffer += b64[(0x0f & bin[byteNo + 1]) << 2]; add_CR_if_needed(encodeBuffer, lineLenght); encodeBuffer += '='; } if (lineLenght && encodeBuffer[encodeBuffer.length() - 1] != '\n') { encodeBuffer += '\n'; } return encodeBuffer; } std::vector unbase64(const std::string& base64_data) { string tmp_str(base64_data); tmp_str.erase(std::remove(tmp_str.begin(), tmp_str.end(), '\n'), tmp_str.end()); const unsigned char* safeAsciiPtr = (const unsigned char*)tmp_str.c_str(); std::vector bin; // int cb = 0; unsigned int charNo; int pad = 0; size_t len = tmp_str.size(); if (len < 2) { // 2 accesses below would be OOB. // catch empty string, return NULL as result. puts("ERROR: You passed an invalid base64 string (too short). You get NULL back."); return bin; } if (safeAsciiPtr[len - 1] == '=') ++pad; if (safeAsciiPtr[len - 2] == '=') ++pad; size_t flen = 3 * len / 4 - pad; bin.reserve(flen); for (charNo = 0; charNo <= len - 4 - pad; charNo += 4) { int A = unb64[safeAsciiPtr[charNo]]; int B = unb64[safeAsciiPtr[charNo + 1]]; int C = unb64[safeAsciiPtr[charNo + 2]]; int D = unb64[safeAsciiPtr[charNo + 3]]; bin.push_back((A << 2) | (B >> 4)); bin.push_back((B << 4) | (C >> 2)); bin.push_back((C << 6) | (D)); } if (pad == 1) { int A = unb64[safeAsciiPtr[charNo]]; int B = unb64[safeAsciiPtr[charNo + 1]]; int C = unb64[safeAsciiPtr[charNo + 2]]; bin.push_back((A << 2) | (B >> 4)); bin.push_back((B << 4) | (C >> 2)); } else if (pad == 2) { int A = unb64[safeAsciiPtr[charNo]]; int B = unb64[safeAsciiPtr[charNo + 1]]; bin.push_back((A << 2) | (B >> 4)); } return bin; } } // namespace license