include_directories(${Boost_INCLUDE_DIR}) include_directories(${CMAKE_CURRENT_BINARY_DIR}) link_directories ( ${Boost_LIBRARY_DIR} ) if(WIN32) ADD_LIBRARY( license_generator_lib STATIC license-generator.cpp win/LicenseSigner.cpp ) else(WIN32) ADD_LIBRARY( license_generator_lib STATIC license-generator.cpp linux/LicenseSigner.cpp ) endif(WIN32) target_link_libraries( license_generator_lib license++_static $<$:${Boost_PROGRAM_OPTIONS_LIBRARY_DEBUG}> $<$>:${Boost_PROGRAM_OPTIONS_LIBRARY_RELEASE}> $<$:${Boost_SYSTEM_LIBRARY_DEBUG}> $<$>:${Boost_SYSTEM_LIBRARY_RELEASE}> $<$:${Boost_DATE_TIME_LIBRARY_DEBUG}> $<$>:${Boost_DATE_TIME_LIBRARY_RELEASE}> ${EXTERNAL_LIBS} ) add_executable( license_generator license-generator-main.cpp ) target_link_libraries( license_generator license_generator_lib ) add_dependencies( license_generator private_key ) #SET_TARGET_PROPERTIES(license_generator PROPERTIES LINK_SEARCH_START_STATIC ON) #SET_TARGET_PROPERTIES(license_generator PROPERTIES LINK_SEARCH_END_STATIC ON)