// Copyright (C) 2023-2024 Stdware Collections (https://www.github.com/stdware) // Copyright (C) 2021-2023 wangwenx190 (Yuhang Zhao) // SPDX-License-Identifier: Apache-2.0 #include "quickwindowagent_p.h" #include #include #include #include namespace QWK { static inline bool isWindows1022H2OrGreater() { RTL_OSVERSIONINFOW rovi = Private::GetRealOSVersion(); return (rovi.dwMajorVersion > 10) || (rovi.dwMajorVersion == 10 && (rovi.dwMinorVersion > 0 || rovi.dwBuildNumber >= 19045)); } #if QWINDOWKIT_CONFIG(ENABLE_WINDOWS_SYSTEM_BORDERS) class BorderItem : public QQuickPaintedItem, public Windows10BorderHandler { public: explicit BorderItem(QQuickItem *parent, AbstractWindowContext *context); ~BorderItem() override; bool shouldEnableEmulatedPainter() const; void updateGeometry() override; public: void paint(QPainter *painter) override; void itemChange(ItemChange change, const ItemChangeData &data) override; protected: bool sharedEventFilter(QObject *obj, QEvent *event) override; bool nativeEventFilter(const QByteArray &eventType, void *message, QT_NATIVE_EVENT_RESULT_TYPE *result) override; private: volatile bool needPaint = false; void _q_afterSynchronizing(); void _q_windowActivityChanged(); }; bool BorderItem::shouldEnableEmulatedPainter() const { # if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0) auto api = window()->rendererInterface()->graphicsApi(); switch (api) { case QSGRendererInterface::OpenGL: // FIXME: experimental, try to find the exact fixed version. return !isWindows1022H2OrGreater(); case QSGRendererInterface::Direct3D11: # if QT_VERSION >= QT_VERSION_CHECK(6, 6, 0) case QSGRendererInterface::Direct3D12: # endif return false; default: break; } # endif return true; } BorderItem::BorderItem(QQuickItem *parent, AbstractWindowContext *context) : QQuickPaintedItem(parent), Windows10BorderHandler(context) { setAntialiasing(true); // We need anti-aliasing to give us better result. setFillColor({}); // Will improve the performance a little bit. setOpaquePainting(true); // Will also improve the performance, we don't draw // semi-transparent borders of course. auto parentPri = QQuickItemPrivate::get(parent); auto anchors = QQuickItemPrivate::get(this)->anchors(); anchors->setTop(parentPri->top()); anchors->setLeft(parentPri->left()); anchors->setRight(parentPri->right()); setZ(std::numeric_limits::max()); // Make sure our fake border always above // everything in the window. # if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0) connect(window(), &QQuickWindow::afterSynchronizing, this, &BorderItem::_q_afterSynchronizing, Qt::DirectConnection); # endif connect(window(), &QQuickWindow::activeChanged, this, &BorderItem::_q_windowActivityChanged); // First update if (context->windowId()) { setupNecessaryAttributes(); } BorderItem::updateGeometry(); } BorderItem::~BorderItem() = default; void BorderItem::updateGeometry() { setHeight(borderThickness()); setVisible(isNormalWindow()); } void BorderItem::paint(QPainter *painter) { Q_UNUSED(painter) if (shouldEnableEmulatedPainter()) { QRect rect(QPoint(0, 0), size().toSize()); QRegion region(rect); void *args[] = { painter, &rect, ®ion, }; ctx->virtual_hook(AbstractWindowContext::DrawWindows10BorderHook_Emulated, args); } else { needPaint = true; } } void BorderItem::itemChange(ItemChange change, const ItemChangeData &data) { QQuickPaintedItem::itemChange(change, data); switch (change) { case ItemVisibleHasChanged: case ItemDevicePixelRatioHasChanged: { updateGeometry(); break; } default: break; } } bool BorderItem::sharedEventFilter(QObject *obj, QEvent *event) { Q_UNUSED(obj) switch (event->type()) { case QEvent::WindowStateChange: { updateGeometry(); } default: break; } return Windows10BorderHandler::sharedEventFilter(obj, event); } bool BorderItem::nativeEventFilter(const QByteArray &eventType, void *message, QT_NATIVE_EVENT_RESULT_TYPE *result) { const auto msg = static_cast(message); switch (msg->message) { case WM_THEMECHANGED: case WM_SYSCOLORCHANGE: case WM_DWMCOLORIZATIONCOLORCHANGED: { update(); break; } case WM_SETTINGCHANGE: { if (isImmersiveColorSetChange(msg->wParam, msg->lParam)) { update(); } break; } default: break; } return Windows10BorderHandler::nativeEventFilter(eventType, message, result); } void BorderItem::_q_afterSynchronizing() { if (needPaint) { needPaint = false; drawBorder(); } } void BorderItem::_q_windowActivityChanged() { update(); } void QuickWindowAgentPrivate::setupWindows10BorderWorkaround() { // Install painting hook auto ctx = context.get(); if (ctx->windowAttribute(QStringLiteral("win10-border-needed")).toBool()) { std::ignore = new BorderItem(hostWindow->contentItem(), ctx); } } #endif }