// Copyright (C) 2023-2024 Stdware Collections (https://www.github.com/stdware) // Copyright (C) 2021-2023 wangwenx190 (Yuhang Zhao) // SPDX-License-Identifier: Apache-2.0 #include "quickwindowagent_p.h" #include #include #include #include namespace QWK { #if QWINDOWKIT_CONFIG(ENABLE_WINDOWS_SYSTEM_BORDERS) class BorderItem : public QQuickPaintedItem, public Windows10BorderHandler { public: explicit BorderItem(QQuickItem *parent, AbstractWindowContext *context); ~BorderItem() override; void updateGeometry() override; public: void paint(QPainter *painter) override; void itemChange(ItemChange change, const ItemChangeData &data) override; protected: bool sharedEventFilter(QObject *obj, QEvent *event) override; # if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0) volatile bool needPaint = false; private: void _q_afterSynchronizing(); # endif }; BorderItem::BorderItem(QQuickItem *parent, AbstractWindowContext *context) : QQuickPaintedItem(parent), Windows10BorderHandler(context) { setAntialiasing(true); // We need anti-aliasing to give us better result. setFillColor({}); // Will improve the performance a little bit. setOpaquePainting(true); // Will also improve the performance, we don't draw // semi-transparent borders of course. auto parentPri = QQuickItemPrivate::get(parent); auto anchors = QQuickItemPrivate::get(this)->anchors(); anchors->setTop(parentPri->top()); anchors->setLeft(parentPri->left()); anchors->setRight(parentPri->right()); setZ(std::numeric_limits::max()); // Make sure our fake border always above // everything in the window. # if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0) connect(window(), &QQuickWindow::afterSynchronizing, this, &BorderItem::_q_afterSynchronizing, Qt::DirectConnection); # endif // First update if (context->windowId()) { setupNecessaryAttributes(); } BorderItem::updateGeometry(); } BorderItem::~BorderItem() = default; void BorderItem::updateGeometry() { setHeight(borderThickness()); setVisible(isNormalWindow()); } void BorderItem::paint(QPainter *painter) { Q_UNUSED(painter) # if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0) if (auto api = window()->rendererInterface()->graphicsApi(); !(api == QSGRendererInterface::Direct3D11 || api == QSGRendererInterface::Direct3D12)) { # endif QRect rect(QPoint(0, 0), size().toSize()); QRegion region(rect); void *args[] = { painter, &rect, ®ion, }; ctx->virtual_hook(AbstractWindowContext::DrawWindows10BorderHook, args); # if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0) } else { needPaint = true; } # endif } void BorderItem::itemChange(ItemChange change, const ItemChangeData &data) { QQuickPaintedItem::itemChange(change, data); switch (change) { case ItemVisibleHasChanged: case ItemDevicePixelRatioHasChanged: { updateGeometry(); break; } default: break; } } bool BorderItem::sharedEventFilter(QObject *obj, QEvent *event) { Q_UNUSED(obj) switch (event->type()) { case QEvent::WindowStateChange: { updateGeometry(); } default: break; } return Windows10BorderHandler::sharedEventFilter(obj, event); } # if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0) void BorderItem::_q_afterSynchronizing() { if (needPaint) { needPaint = false; drawBorder(); } } # endif void QuickWindowAgentPrivate::setupWindows10BorderWorkaround() { // Install painting hook auto ctx = context.get(); if (ctx->windowAttribute(QStringLiteral("win10-border-needed")).toBool()) { std::ignore = new BorderItem(hostWindow->contentItem(), ctx); } } #endif }